Level 1
ST 6 PE 7 EN 5 CH 6 IN 8 AG 4 LK 4
Speech, Science, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +1 (35), Speech +3 (35), Repair +1 (22), Explosives +6 (25), Science +2 (38), Melee Weapons +1 (18), Medicine +4 (35)
Intense Training (LK)
Level 3
Small Guns +1 (16), Energy Weapons +1 (20), Speech +3 (38), Repair +3 (25), Explosives +5 (30), Barter +1 (18), Science +2 (40), Melee Weapons +2 (20)
Intense Training (AG)
Level 4
Small Guns +1 (17), Lockpick +3 (38), Speech +2 (40), Repair +3 (28), Explosives +2 (32), Science +2 (42), Melee Weapons +2 (22), Medicine +3 (38)
Educated
Level 5
Small Guns +1 (18), Energy Weapons +2 (22), Lockpick +2 (40), Speech +2 (42), Repair +2 (30), Explosives +4 (36), Science +3 (45), Melee Weapons +3 (25), Medicine +2 (40)
Comprehension
Tales of a Junktown Jerky Vendor => Barter +2 (20)
Tumblers Today => Lockpick +2 (42)
Rad Regeneration
Level 6
Speech +3 (45), Repair +2 (32), Explosives +14 (50), Medicine +2 (42)
Demolition Expert
Ant Sight
Bobblehead (Strength)
Big Book of Science => Science +2 (47)
Pugilism Illustrated => Unarmed +2 (17)
Level 7
Energy Weapons +1 (25), Lockpick +1 (45), Speech +3 (48), Repair +3 (35), Explosives +3 (55), Science +3 (50), Melee Weapons +3 (30), Medicine +3 (45), Big Guns +1 (16)
Toughness
Level 8
Small Guns +2 (20), Lockpick +3 (48), Speech +2 (50), Repair +3 (38), Explosives +3 (58), Science +2 (52), Melee Weapons +2 (32), Medicine +3 (48), Big Guns +1 (32)
Size Matters
Level 9
Small Guns +2 (22), Lockpick +2 (50), Speech +5 (55), Repair +2 (40), Explosives +2 (60), Science +3 (55), Melee Weapons +3 (35), Medicine +2 (50)
Strong Back
Level 10
Small Guns +3 (25), Lockpick +2 (52), Speech +3 (58), Explosives +2 (62), Science +3 (58), Melee Weapons +3 (38), Medicine +2 (52), Big Guns +3 (35)
Finesse
Level 11
Small Guns +3 (28), Lockpick +3 (55), Unarmed +1 (18), Speech +2 (60), Repair +2 (42), Explosives +3 (65), Science +2 (60), Melee Weapons +2 (40), Medicine +3 (55)
Commando
Level 12
Speech +5 (65), Repair +3 (45), Science +5 (65), Melee Weapons +5 (45), Medicine +3 (58)
Pyromaniac
Level 13
Small Guns +2 (30), Lockpick +3 (58), Speech +3 (68), Repair +3 (48), Explosives +3 (68), Science +3 (68), Medicine +2 (60), Big Guns +2 (52)
Size Matters
Level 14
Sneak +1 (16), Small Guns +5 (35), Lockpick +2 (60), Speech +2 (70), Repair +2 (50), Explosives +2 (70), Science +2 (70), Melee Weapons +3 (48), Medicine +2 (62)
Cyborg
Level 15
Lockpick +2 (62), Speech +2 (72), Repair +5 (55), Explosives +2 (72), Science +2 (72), Melee Weapons +2 (50), Medicine +3 (65), Big Guns +3 (55)
Demolition Expert
Level 16
Sneak +2 (18), Energy Weapons +5 (55), Lockpick +3 (65), Speech +3 (75), Explosives +3 (75), Barter +2 (22), Science +3 (75)
Tag! (Energy Weapons)
Level 17
Energy Weapons +3 (58), Lockpick +2 (67), Speech +3 (78), Repair +3 (58), Explosives +2 (77), Science +3 (78), Melee Weapons +2 (52), Medicine +3 (68)
Fast Metabolism
Level 18
Sneak +2 (20), Energy Weapons +2 (60), Lockpick +3 (70), Speech +2 (80), Repair +2 (60), Explosives +3 (85), Science +2 (80), Melee Weapons +3 (60), Medicine +2 (70)
Little Leaguer
Level 19
Lockpick +2 (72), Speech +2 (82), Repair +5 (65), Explosives +2 (92), Science +2 (82), Melee Weapons +3 (68), Medicine +2 (72), Big Guns +3 (58)
Little Leaguer
Level 20
Lockpick +3 (75), Speech +3 (85), Repair +5 (70), Explosives +2 (94), Science +3 (85), Melee Weapons +2 (70), Medicine +3 (75)
Grim Reaper's Sprint
Level 21
Energy Weapons +2 (62), Repair +2 (72), Explosives +6 (100), Science +5 (90), Melee Weapons +2 (72), Big Guns +4 (62)
Scrounger
Level 22
Small Guns +3 (38), Lockpick +3 (78), Speech +3 (88), Repair +3 (75), Barter +1 (23), Science +2 (92), Melee Weapons +3 (75), Medicine +3 (78)
Rad Resistance
Level 23
Small Guns +2 (40), Lockpick +4 (82), Speech +2 (90), Repair +3 (78), Barter +2 (25), Science +3 (95), Melee Weapons +3 (78), Medicine +2 (80)
Bloody Mess
Level 24
Energy Weapons +3 (65), Lockpick +3 (85), Speech +2 (92), Repair +2 (80), Barter +1 (26), Science +3 (98), Melee Weapons +2 (80), Medicine +2 (82), Big Guns +3 (65)
Adamantium Skeleton
Level 25
Energy Weapons +3 (68), Lockpick +3 (88), Speech +3 (95), Repair +2 (82), Science +2 (100), Melee Weapons +2 (82), Medicine +3 (85), Big Guns +3 (68)
Lady Killer/Black Widow
Level 26
Energy Weapons +2 (70), Lockpick +2 (90), Speech +3 (98), Repair +3 (85), Barter +3 (29), Melee Weapons +3 (85), Medicine +3 (88), Big Guns +2 (70)
Entomologist
Level 27
Lockpick +8 (98), Speech +2 (100), Repair +3 (88), Barter +1 (30), Melee Weapons +3 (88), Medicine +2 (90), Big Guns +2 (72)
Quantum Chemist
Level 28
Energy Weapons +5 (75), Lockpick +2 (100), Repair +2 (90), Barter +2 (32), Melee Weapons +2 (90), Medicine +5 (95), Big Guns +3 (75)
Lawbringer
Level 29
Energy Weapons +3 (78), Repair +5 (95), Melee Weapons +5 (95), Medicine +5 (100), Big Guns +3 (78)
Fortune Finder
Level 30
Small Guns +2 (42), Energy Weapons +2 (80), Unarmed +2 (20), Repair +5 (100), Barter +3 (35), Melee Weapons +5 (100), Big Guns +2 (80)
Nuclear Anomaly
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)