Level 1
ST 5 PE 6 EN 7 CH 1 IN 9 AG 7 LK 5
Lockpick, Small Guns, and Repair
Bobblehead (Medicine)
Level 2
Small Guns +6 (45), Lockpick +3 (35), Repair +2 (45), Explosives +8 (25)
Gun Nut
Bobblehead (Intelligence)
Bobblehead (Repair)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Level 3
Small Guns +8 (60), Lockpick +3 (40), Repair +3 (65), Science +5 (30), Medicine +1 (36)
Gun Nut
Bobblehead (Explosives)
Bobblehead (Unarmed)
Level 4
Small Guns +10 (70), Energy Weapons +1 (20), Repair +5 (70), Medicine +4 (40)
Educated
Ant Might
Bobblehead (Small Guns)
Level 5
Small Guns +5 (85), Lockpick +10 (50), Repair +5 (75), Explosives +3 (40)
Comprehension
Guns and Bullets => Small Guns +2 (87)
Dean's Electronics => Repair +2 (77)
Big Book of Science => Science +2 (32)
Tales of a Junktown Jerky Vendor => Barter +2 (9)
Lying, Congressional Style => Speech +2 (9)
Duck and Cover! => Explosives +2 (42)
Tumblers Today => Lockpick +2 (52)
Bobblehead (Charisma)
Bobblehead (Endurance)
Level 6
Small Guns +3 (90), Lockpick +8 (60), Repair +3 (80), Science +8 (40), Medicine +1 (41)
Toughness
Auto Expert
Pitt Fighter
Booster Shot
Level 7
Small Guns +5 (95), Lockpick +5 (65), Repair +5 (85), Explosives +3 (45), Science +5 (45)
Gunslinger
Guns and Bullets => Small Guns +2 (97)
Grognak the Barbarian => Melee Weapons +2 (21)
Big Book of Science => Science +2 (47)
Guns and Bullets => Small Guns +2 (99)
Duck and Cover! => Explosives +2 (47)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (23)
Big Book of Science => Science +2 (49)
Duck and Cover! => Explosives +2 (49)
Tumblers Today => Lockpick +2 (67)
Level 8
Small Guns +1 (100), Lockpick +8 (75), Repair +11 (100), Explosives +1 (50), Science +1 (50), Medicine +1 (42)
Scrounger
Bobblehead (Lockpick)
Bobblehead (Science)
Level 9
Energy Weapons +1 (21), Lockpick +9 (94), Science +10 (70), Medicine +3 (45)
Commando
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Barter)
Level 10
Sneak +2 (35), Energy Weapons +10 (31), Lockpick +6 (100), Medicine +5 (50)
Finesse
Bobblehead (Big Guns)
Big Book of Science => Science +2 (72)
Guns and Bullets => Small Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (33)
Nikola Tesla and You => Energy Weapons +2 (35)
Tales of a Junktown Jerky Vendor => Barter +2 (23)
Tales of a Junktown Jerky Vendor => Barter +2 (25)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (33)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
Grognak the Barbarian => Melee Weapons +2 (23)
Grognak the Barbarian => Melee Weapons +2 (25)
Level 11
Energy Weapons +5 (40), Science +8 (80), Medicine +10 (60)
Strong Back
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Lying, Congressional Style => Speech +2 (23)
Lying, Congressional Style => Speech +2 (25)
Pugilism Illustrated => Unarmed +2 (33)
Paradise Lost => Speech +2 (27)
Nikola Tesla and You => Energy Weapons +2 (42)
Pugilism Illustrated => Unarmed +2 (35)
Nikola Tesla and You => Energy Weapons +2 (44)
Level 12
Energy Weapons +4 (48), Speech +3 (30), Science +16 (100)
Sniper
Nikola Tesla and You => Energy Weapons +2 (50)
Bobblehead (Melee Weapons)
Level 13
Energy Weapons +10 (60), Explosives +3 (53), Medicine +10 (70)
Robotics Expert
Duck and Cover! => Explosives +2 (55)
Level 14
Energy Weapons +3 (73), Explosives +10 (65), Medicine +10 (80)
Cyborg
Ghoul Ecology
Barkskin
Hematophage
Wired Reflexes
Level 15
Energy Weapons +7 (80), Explosives +5 (70), Medicine +11 (91)
Adamantium Skeleton
Rad Regeneration
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Level 16
Sneak +5 (40), Energy Weapons +10 (90), Explosives +5 (75), Barter +3 (28)
Action Boy/Girl
Duck and Cover! => Explosives +2 (77)
Duck and Cover! => Explosives +2 (79)
Duck and Cover! => Explosives +2 (81)
Grognak the Barbarian => Melee Weapons +2 (37)
Grognak the Barbarian => Melee Weapons +2 (39)
Tales of a Junktown Jerky Vendor => Barter +2 (30)
Grognak the Barbarian => Melee Weapons +2 (41)
Level 17
Energy Weapons +10 (100), Explosives +9 (90), Melee Weapons +4 (45)
Demolition Expert
Level 18
Explosives +10 (100), Big Guns +13 (48)
Concentrated Fire
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Level 19
Big Guns +23 (75)
Better Criticals
Level 20
Big Guns +23 (98)
Grim Reaper's Sprint
Level 21
Barter +20 (50), Melee Weapons +3 (48)
Demolition Expert
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (50)
Xenotech Expert
Level 22
Melee Weapons +23 (73)
Puppies!
Grognak the Barbarian => Melee Weapons +2 (75)
Level 23
Melee Weapons +23 (98)
Demolition Expert
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (54)
Lying, Congressional Style => Speech +2 (32)
Lying, Congressional Style => Speech +2 (34)
Lying, Congressional Style => Speech +2 (36)
Lying, Congressional Style => Speech +2 (38)
Lying, Congressional Style => Speech +2 (40)
Level 24
Sneak +21 (71), Melee Weapons +2 (100)
Explorer
Level 25
Sneak +23 (100)
Silent Running
Level 26
Unarmed +23 (58)
Warmonger
Covert Ops
Punga Power!
Superior Defender
Level 27
Barter +23 (77)
Chemist
Level 28
Barter +23 (100)
Rad Absorption
Level 29
Unarmed +23 (81)
Nerd Rage!
Level 30
Unarmed +19 (100), Speech +4 (60)
Almost Perfect