Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
51
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
51
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
52
 
Action Boy/Girl
Almost Perfect
Animal Friend
Better Criticals
Bloody Mess
Computer Whiz
Concentrated Fire
Cyborg
Daddy's Boy/Girl (3)
Educated
Finesse
Gunslinger
Intense Training (3)
Lady Killer/Black Widow
Lawbringer
Light Step
Master Trader
Mysterious Stranger
Nerves of Steel
Robotics Expert
Scoundrel (3)
Strong Back
Thief
Level 1
ST 5 PE 5 EN 5 CH 7 IN 7 AG 6 LK 5
Speech, Small Guns, and Barter
Level 2
Small Guns +3 (35), Speech +6 (40), Explosives +5 (20), Barter +1 (35), Science +1 (25), Medicine +1 (25)
Daddy's Boy/Girl
Level 3
Small Guns +5 (40), Speech +5 (45), Explosives +5 (25), Barter +2 (37)
Intense Training (IN)
Level 4
Lockpick +5 (20), Speech +5 (50), Barter +3 (40), Science +2 (29), Medicine +3 (30)
Educated
Level 5
Small Guns +10 (50), Lockpick +5 (25), Barter +5 (50), Science +1 (30)
Scoundrel
Level 6
Small Guns +1 (51), Lockpick +5 (30), Speech +5 (60), Science +5 (35), Medicine +5 (35)
Gunslinger
Level 7
Small Guns +9 (60), Lockpick +7 (37), Medicine +5 (40)
Scoundrel
Level 8
Lockpick +8 (45), Barter +5 (60), Science +3 (43), Medicine +5 (50)
Daddy's Boy/Girl
Level 9
Lockpick +10 (55), Speech +5 (70), Science +6 (49)
Strong Back
Level 10
Small Guns +5 (65), Lockpick +5 (60), Barter +5 (70), Science +6 (55)
Scoundrel
Level 11
Small Guns +5 (70), Lockpick +6 (66), Science +5 (65), Medicine +5 (60)
Daddy's Boy/Girl
Level 12
Lockpick +4 (70), Speech +5 (80), Science +5 (70), Medicine +7 (67)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 13
Small Guns +1 (85), Lockpick +3 (90), Speech +3 (95), Repair +3 (36), Barter +3 (85), Science +8 (90), Medicine +1 (80)
Thief
Level 14
Small Guns +5 (90), Lockpick +5 (95), Speech +2 (97), Barter +5 (90), Medicine +5 (85)
Master Trader
Level 15
Lockpick +5 (100), Speech +1 (100), Repair +4 (40), Barter +7 (99), Medicine +5 (90)
Intense Training (CH)
Level 16
Small Guns +6 (96), Barter +1 (100), Science +5 (95), Medicine +10 (100)
Better Criticals
Level 17
Small Guns +4 (100), Repair +13 (53), Science +5 (100)
Mysterious Stranger
Level 18
Repair +17 (70), Explosives +5 (42)
Computer Whiz
Level 19
Repair +22 (92)
Cyborg
Level 20
Energy Weapons +11 (48), Repair +8 (100), Explosives +3 (45)
Light Step
Level 21
Energy Weapons +22 (70)
Action Boy/Girl
Level 22
Sneak +4 (40), Energy Weapons +11 (81), Explosives +7 (52)
Concentrated Fire
Level 23
Energy Weapons +19 (100), Explosives +3 (55)
Lawbringer
Level 24
Explosives +22 (77)
Robotics Expert
Level 25
Sneak +19 (59), Explosives +3 (80)
Animal Friend
Level 26
Sneak +12 (71), Explosives +10 (90)
Nerves of Steel
Level 27
Sneak +17 (88), Explosives +5 (95)
Finesse
Level 28
Sneak +12 (100), Explosives +5 (100), Big Guns +5 (32)
Lady Killer/Black Widow
Level 29
Unarmed +8 (35), Melee Weapons +8 (35), Big Guns +6 (38)
Bloody Mess
Level 30
Unarmed +9 (52), Melee Weapons +8 (51), Big Guns +5 (51)
Almost Perfect
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