Level 1
ST 6 PE 6 EN 6 CH 5 IN 6 AG 6 LK 5
Big Guns, Speech, and Energy Weapons
Power Armor Training
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Ant Sight
Level 2
Small Guns +5 (27), Lockpick +2 (23), Repair +7 (29), Science +2 (19)
Gun Nut
Guns and Bullets => Small Guns +1 (28)
Grognak the Barbarian => Melee Weapons +1 (20)
Bobblehead (Luck)
Covert Ops
Bobblehead (Repair)
Level 3
Unarmed +3 (23), Speech +6 (39), Barter +3 (21), Big Guns +4 (39)
Intense Training (LK)
Bobblehead (Unarmed)
Auto Expert
Level 4
Speech +5 (44), Science +6 (29), Medicine +5 (23)
Educated
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (40)
Bobblehead (Explosives)
Level 5
Small Guns +5 (37), Energy Weapons +4 (41), Speech +4 (48), Science +1 (30), Medicine +1 (24), Big Guns +4 (44)
Swift Learner
Booster Shot
Level 6
Small Guns +4 (41), Science +4 (34), Melee Weapons +5 (26), Medicine +3 (27), Big Guns +3 (47)
Toughness
Bobblehead (Sneak)
Level 7
Small Guns +3 (44), Lockpick +3 (30), Speech +4 (57), Melee Weapons +4 (30), Medicine +5 (32)
Scoundrel
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Barter)
Level 8
Energy Weapons +3 (44), Lockpick +4 (34), Explosives +4 (36), Melee Weapons +4 (34), Big Guns +5 (52)
Strong Back
Wired Reflexes
Level 9
Sneak +2 (32), Small Guns +2 (48), Energy Weapons +1 (45), Unarmed +3 (36), Speech +7 (64), Repair +2 (44), Big Guns +3 (55)
Rad Resistance
Bobblehead (Medicine)
Level 10
Energy Weapons +2 (47), Lockpick +5 (39), Speech +2 (66), Science +11 (47)
Finesse
Bobblehead (Science)
Dream Crusher
Level 11
Small Guns +1 (49), Energy Weapons +4 (51), Speech +3 (69), Science +3 (60), Big Guns +9 (64)
Nerd Rage!
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Bobblehead (Speech)
Level 12
Sneak +1 (33), Energy Weapons +6 (57), Explosives +8 (44), Barter +5 (41)
Sniper
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Tales of a Junktown Jerky Vendor => Barter +1 (42)
Dean's Electronics => Repair +1 (45)
Pugilism Illustrated => Unarmed +1 (37)
Level 13
Sneak +1 (34), Lockpick +5 (54), Unarmed +2 (39), Repair +7 (52), Melee Weapons +2 (46), Medicine +3 (47)
Fast Metabolism
Hematophage
Level 14
Small Guns +5 (64), Energy Weapons +1 (68), Unarmed +1 (40), Speech +5 (84), Repair +8 (60)
Light Step
Level 15
Energy Weapons +3 (71), Unarmed +1 (41), Repair +2 (62), Explosives +6 (50), Science +1 (61), Medicine +3 (50), Big Guns +4 (78)
Adamantium Skeleton
Rad Regeneration
Level 16
Small Guns +6 (70), Lockpick +5 (59), Repair +4 (66), Medicine +3 (53), Big Guns +2 (80)
Action Boy/Girl
Level 17
Sneak +1 (35), Small Guns +4 (74), Energy Weapons +2 (73), Lockpick +2 (61), Explosives +1 (51), Melee Weapons +5 (51), Medicine +5 (58)
Tag! (Repair)
Pitt Fighter
Level 18
Unarmed +3 (44), Explosives +5 (56), Science +3 (64), Melee Weapons +4 (55), Medicine +5 (63)
Better Criticals (Repair)
Level 19
Energy Weapons +1 (74), Lockpick +4 (65), Science +7 (71), Medicine +8 (71)
Concentrated Fire (Repair)
Level 20
Small Guns +5 (79), Speech +6 (90), Explosives +2 (58), Science +3 (74), Big Guns +4 (84)
Solar Powered (Repair)
Level 21
Energy Weapons +4 (78), Lockpick +3 (68), Unarmed +5 (49), Repair +4 (85), Explosives +4 (62)
Grim Reaper's Sprint (Repair)
Level 22
Small Guns +5 (84), Energy Weapons +6 (84), Lockpick +5 (73), Medicine +1 (72), Big Guns +3 (87)
Explorer (Repair)
Level 23
Small Guns +4 (88), Energy Weapons +3 (87), Speech +5 (95), Big Guns +8 (95)
Deep Sleep (Repair)
Level 24
Lockpick +3 (76), Science +9 (83), Melee Weapons +2 (57), Medicine +6 (78)
Puppies! (Repair)
Level 25
Small Guns +1 (89), Energy Weapons +9 (96), Speech +5 (100), Big Guns +5 (100)
Computer Whiz (Repair)
Barkskin
Duck and Cover! => Explosives +1 (63)
Level 26
Small Guns +7 (96), Lockpick +1 (77), Repair +3 (88), Science +6 (89), Medicine +3 (81)
Warmonger (Repair)
Level 27
Small Guns +4 (100), Lockpick +5 (82), Repair +4 (92), Science +6 (95), Medicine +1 (82)
Rad Tolerance (Repair)
Level 28
Lockpick +6 (88), Repair +3 (95), Melee Weapons +2 (59), Medicine +9 (91)
Rad Absorption (Repair)
Level 29
Lockpick +1 (89), Repair +5 (100), Science +5 (100), Medicine +9 (100)
Quantum Chemist (Repair)
Level 30
Energy Weapons +4 (100), Lockpick +7 (99), Explosives +3 (69), Melee Weapons +6 (70)
Almost Perfect (Repair)