Strength
6
 
Perception
8
 
Endurance
10
 
Charisma
3
 
Intelligence
5
 
Agility
3
 
Luck
5
 
Action Points
71
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
11
 
Big Guns
40
 
Energy Weapons
21
 
Explosives
36
 
Lockpick
36
 
Medicine
15
 
Melee Weapons
17
 
Repair
15
 
Science
15
 
Small Guns
11
 
Sneak
11
 
Speech
11
 
Unarmed
25
 
Level 1
ST 6 PE 8 EN 10 CH 3 IN 5 AG 3 LK 5
Big Guns, Explosives, and Lockpick
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