Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
4
 
Intelligence
6
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
15
 
Big Guns
40
 
Energy Weapons
20
 
Explosives
45
 
Lockpick
20
 
Medicine
20
 
Melee Weapons
20
 
Repair
50
 
Science
20
 
Small Guns
25
 
Sneak
20
 
Speech
15
 
Unarmed
20
 
Educated
Gun Nut (2)
Level 1
ST 7 PE 7 EN 7 CH 4 IN 6 AG 4 LK 5
Explosives, Big Guns, and Repair
Level 2
Repair +8 (45), Explosives +4 (38), Big Guns +4 (38)
Gun Nut
Level 3
Sneak +2 (15), Energy Weapons +1 (20), Lockpick +1 (20), Unarmed +1 (20), Speech +2 (15), Explosives +2 (40), Barter +2 (15), Science +1 (18), Melee Weapons +1 (20), Medicine +1 (18), Big Guns +2 (40)
Gun Nut
Level 4
Sneak +5 (20), Small Guns +2 (25), Explosives +5 (45), Science +2 (20), Medicine +2 (20)
Educated
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