Level 1
ST 5 PE 9 EN 5 CH 1 IN 6 AG 9 LK 5
Big Guns, Energy Weapons, and Small Guns
Bobblehead (Medicine)
Level 2
Energy Weapons +8 (46), Big Guns +8 (38)
Gun Nut
Level 3
Energy Weapons +8 (54), Big Guns +8 (46)
Gun Nut
Level 4
Small Guns +4 (52), Energy Weapons +4 (58), Repair +4 (31), Big Guns +4 (50)
Comprehension
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Auto Expert
Booster Shot
Pitt Fighter
Level 5
Small Guns +4 (73), Energy Weapons +4 (64), Repair +5 (53), Big Guns +4 (66)
Gun Nut
Covert Ops
Rad Regeneration
Power Armor Training
Ant Might
Barkskin
Hematophage
Wired Reflexes
Level 6
Small Guns +4 (80), Energy Weapons +4 (68), Repair +5 (58), Big Guns +4 (70)
Gunslinger
Level 7
Small Guns +5 (85), Energy Weapons +5 (73), Repair +2 (60), Big Guns +5 (75)
Fortune Finder
Level 8
Small Guns +5 (90), Energy Weapons +6 (79), Medicine +1 (30), Big Guns +5 (80)
Scrounger
Bobblehead (Energy Weapons)
Level 9
Small Guns +10 (100), Energy Weapons +1 (90), Science +1 (33), Big Guns +5 (100)
Size Matters
Level 10
Science +17 (50)
Commando
Level 11
Science +10 (60), Medicine +7 (37)
Mysterious Stranger
Level 12
Medicine +17 (54)
Sniper
Level 13
Lockpick +11 (49), Medicine +6 (60)
Finesse
Level 14
Lockpick +11 (60), Explosives +5 (40), Barter +1 (20)
Cyborg
Level 15
Repair +9 (69), Science +8 (68)
Fast Metabolism
Level 16
Lockpick +7 (67), Repair +1 (70), Science +2 (70), Medicine +7 (67)
Action Boy/Girl
Level 17
Lockpick +8 (75), Repair +1 (71), Science +1 (71), Medicine +7 (74)
Better Criticals
Level 18
Repair +17 (88)
Concentrated Fire
Level 19
Lockpick +5 (80), Repair +12 (100)
Bloody Mess
Level 20
Lockpick +12 (92), Science +4 (75), Medicine +1 (75)
Grim Reaper's Sprint
Level 21
Lockpick +8 (100), Science +9 (84)
Tag! (Medicine)
Level 22
Science +7 (91), Medicine +10 (100)
Deep Sleep (Medicine)
Level 23
Explosives +8 (48), Science +9 (100)
Quantum Chemist (Medicine)
Level 24
Explosives +17 (65)
No Weaknesses (Medicine)
Level 25
Explosives +17 (82)
Pyromaniac (Medicine)
Level 26
Explosives +17 (99)
Nerves of Steel (Medicine)
Level 27
Speech +16 (41), Explosives +1 (100)
Light Step (Medicine)
Level 28
Speech +17 (58)
Strong Back (Medicine)
Level 29
Speech +17 (75)
Adamantium Skeleton (Medicine)
Level 30
Speech +17 (100)
Almost Perfect (Medicine)