Level 1
ST 5 PE 9 EN 5 CH 1 IN 9 AG 5 LK 6
Energy Weapons, Science, and Lockpick
Level 2
Energy Weapons +2 (40), Lockpick +2 (40), Speech +3 (10), Repair +7 (30), Barter +3 (10), Science +2 (40)
Swift Learner
Bobblehead (Intelligence)
Level 3
Energy Weapons +10 (50), Lockpick +10 (50)
Swift Learner
Level 4
Explosives +12 (35), Science +8 (50)
Educated
Level 5
Repair +3 (35), Science +20 (70)
Comprehension
Level 6
Lockpick +18 (68), Science +5 (75)
Bloody Mess
Level 7
Energy Weapons +16 (66), Lockpick +7 (75)
Gunslinger
Level 8
Energy Weapons +8 (74), Science +15 (90)
Strong Back
Level 9
Energy Weapons +1 (75), Lockpick +12 (87), Science +10 (100)
Scrounger
Level 10
Energy Weapons +10 (85), Lockpick +13 (100)
Finesse
Level 11
Energy Weapons +5 (90), Repair +3 (38), Medicine +15 (40)
Commando
Level 12
Repair +3 (41), Medicine +20 (60)
Robotics Expert
Level 13
Repair +23 (64)
Fast Metabolism