Strength
5
 
Perception
7
 
Endurance
6
 
Charisma
4
 
Intelligence
7
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
13
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
40
 
Medicine
40
 
Melee Weapons
15
 
Repair
19
 
Science
40
 
Small Guns
20
 
Sneak
30
 
Speech
13
 
Unarmed
17
 
Swift Learner (2)
Level 1
ST 5 PE 7 EN 6 CH 4 IN 7 AG 6 LK 5
Science, Lockpick, and Medicine
Level 2
Sneak +3 (20), Lockpick +6 (40), Science +6 (40), Medicine +2 (36)
Swift Learner
Level 3
Sneak +10 (30), Small Guns +3 (20), Medicine +4 (40)
Swift Learner
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