Strength
7
 
Perception
7
 
Endurance
5
 
Charisma
3
 
Intelligence
6
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
11
 
Big Guns
30
 
Energy Weapons
19
 
Explosives
34
 
Lockpick
34
 
Medicine
17
 
Melee Weapons
19
 
Repair
17
 
Science
17
 
Small Guns
17
 
Sneak
17
 
Speech
11
 
Unarmed
15
 
Level 1
ST 7 PE 7 EN 5 CH 3 IN 6 AG 6 LK 6
Big Guns, Explosives, and Lockpick
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