Strength
8
 
Perception
2
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
3
 
Action Points
85
 
Carry Weight
230
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
4.0
 
Skill Points
20
 
Barter
8
 
Big Guns
14
 
Energy Weapons
23
 
Explosives
8
 
Lockpick
8
 
Medicine
24
 
Melee Weapons
20
 
Repair
39
 
Science
39
 
Small Guns
24
 
Sneak
24
 
Speech
8
 
Unarmed
14
 
Level 1
ST 8 PE 2 EN 5 CH 2 IN 10 AG 10 LK 3
Energy Weapons, Repair, and Science
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