Level 1
ST 4 PE 8 EN 5 CH 4 IN 7 AG 7 LK 5
Repair, Lockpick, and Energy Weapons
Level 2
Sneak +6 (30), Explosives +4 (25), Science +7 (26)
Thief
Bobblehead (Strength)
Ant Sight
Grognak the Barbarian => Melee Weapons +1 (16)
Level 3
Sneak +8 (38), Energy Weapons +2 (40), Medicine +7 (31)
Daddy's Boy/Girl
Wired Reflexes
Level 4
Sneak +3 (41), Science +7 (38), Medicine +7 (38)
Educated
Rad Regeneration
Level 5
Energy Weapons +10 (50), Science +5 (43), Medicine +5 (43)
Child at Heart
Level 6
Energy Weapons +10 (60), Lockpick +1 (44), Repair +8 (42), Medicine +1 (44)
Gunslinger
Bobblehead (Intelligence)
Hematophage
Bobblehead (Science)
Level 7
Energy Weapons +10 (70), Lockpick +2 (51), Medicine +9 (55)
Thief
Bobblehead (Energy Weapons)
Big Book of Science => Science +1 (56)
Chinese Army: Special Ops Training Manual => Sneak +1 (47)
Level 8
Sneak +3 (50), Lockpick +9 (60), Science +4 (60), Medicine +5 (60)
Scrounger
Bobblehead (Perception)
Power Armor Training
Nikola Tesla and You => Energy Weapons +1 (83)
Duck and Cover! => Explosives +1 (30)
Tumblers Today => Lockpick +1 (63)
Chinese Army: Special Ops Training Manual => Sneak +1 (51)
Level 9
Sneak +12 (63), Lockpick +1 (64), Science +4 (64), Medicine +4 (64)
Strong Back
D.C. Journal of Internal Medicine => Medicine +1 (65)
Level 10
Lockpick +2 (66), Repair +17 (61), Medicine +2 (67)
Finesse
Pugilism Illustrated => Unarmed +1 (16)
Paradise Lost => Speech +1 (14)
Tumblers Today => Lockpick +1 (67)
Level 11
Lockpick +10 (77), Repair +11 (72)
Comprehension
Bobblehead (Sneak)
Level 12
Lockpick +21 (98)
Sniper
Level 13
Sneak +2 (85), Energy Weapons +17 (100), Lockpick +2 (100)
Silent Running