Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
7
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
7
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
19
 
Medicine
20
 
Melee Weapons
15
 
Repair
45
 
Science
19
 
Small Guns
55
 
Sneak
40
 
Speech
7
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 7 EN 5 CH 1 IN 7 AG 10 LK 5
Small Guns, Sneak, and Repair
Level 2
Small Guns +10 (55), Repair +6 (45), Medicine +1 (20)
Gun Nut
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