Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
80
 
Big Guns
71
 
Energy Weapons
96
 
Explosives
80
 
Lockpick
90
 
Medicine
80
 
Melee Weapons
85
 
Repair
81
 
Science
80
 
Small Guns
83
 
Sneak
87
 
Speech
83
 
Unarmed
25
 
Adamantium Skeleton
Almost Perfect
Animal Friend
Ant Sight
Barkskin
Better Criticals
Child at Heart
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Finesse
Gunslinger
Lady Killer/Black Widow
Lawbringer
Master Trader
Mysterious Stranger
Night Person
Ninja
Puppies!
Rad Absorption
Scrounger
Silent Running
Sniper
Solar Powered
Strong Back
Swift Learner
Tag!
Toughness
Warmonger
Level 1
ST 6 PE 5 EN 6 CH 6 IN 6 AG 5 LK 6
Speech, Sneak, and Energy Weapons
Level 2
Small Guns +5 (20), Lockpick +2 (17), Repair +3 (20), Barter +3 (20), Science +3 (20)
Swift Learner
Bobblehead (Medicine)
Level 3
Small Guns +5 (25), Lockpick +8 (25), Melee Weapons +3 (20)
Lady Killer/Black Widow
Level 4
Small Guns +5 (30), Speech +3 (35), Repair +5 (25), Medicine +3 (30)
Educated
Level 5
Lockpick +5 (30), Barter +4 (24), Science +10 (30)
Comprehension
Level 6
Energy Weapons +10 (40), Speech +3 (38), Repair +5 (30), Barter +1 (25)
Toughness
Bobblehead (Repair)
Level 7
Sneak +5 (35), Speech +2 (40), Barter +5 (30), Science +2 (32), Melee Weapons +5 (25)
Child at Heart
Level 8
Small Guns +10 (40), Science +8 (40), Melee Weapons +1 (26)
Strong Back
Bobblehead (Barter)
Level 9
Sneak +10 (45), Speech +5 (45), Melee Weapons +4 (30)
Gunslinger
Level 10
Lockpick +9 (39), Medicine +10 (40)
Mysterious Stranger
Level 11
Sneak +3 (48), Energy Weapons +10 (50), Lockpick +1 (40), Speech +5 (50)
Animal Friend
Level 12
Sneak +2 (50), Small Guns +10 (50), Science +5 (45), Medicine +2 (42)
Scrounger
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Intelligence)
Level 13
Small Guns +3 (55), Repair +8 (50), Science +3 (50), Medicine +6 (50)
Silent Running
Bobblehead (Perception)
Level 14
Energy Weapons +3 (55), Lockpick +4 (46), Repair +5 (55), Melee Weapons +8 (40)
Adamantium Skeleton
Level 15
Small Guns +5 (60), Energy Weapons +5 (60), Speech +5 (55), Repair +5 (60)
Lawbringer
Ant Sight
Level 16
Speech +5 (60), Barter +5 (45), Science +10 (60)
Tag! (Lockpick)
Level 17
Barter +5 (50), Melee Weapons +10 (50), Medicine +5 (55)
Better Criticals
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Level 18
Sneak +1 (65), Barter +4 (54), Melee Weapons +10 (60), Medicine +5 (60)
Concentrated Fire
Level 19
Small Guns +5 (65), Energy Weapons +8 (70), Speech +1 (61), Barter +6 (60)
Night Person
Level 20
Sneak +5 (70), Small Guns +5 (70), Lockpick +1 (64), Speech +9 (70)
Cyborg
Bobblehead (Endurance)
Bobblehead (Energy Weapons)
Level 21
Sneak +5 (75), Small Guns +5 (75), Speech +5 (75), Repair +5 (65)
Solar Powered
Level 22
Repair +10 (75), Science +10 (70)
Puppies!
Bobblehead (Charisma)
Bobblehead (Luck)
Level 23
Lockpick +10 (75), Barter +6 (69), Science +4 (75)
Sniper
Bobblehead (Lockpick)
Level 24
Barter +6 (75), Melee Weapons +14 (75)
Master Trader
Barkskin
Level 25
Explosives +6 (26), Medicine +14 (75)
Commando
Level 26
Explosives +15 (41), Big Guns +5 (25)
Warmonger
Level 27
Explosives +20 (61)
Finesse
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Level 28
Explosives +14 (75), Melee Weapons +5 (80), Big Guns +1 (26)
Rad Absorption
Level 29
Big Guns +20 (46)
Ninja
Level 30
Big Guns +20 (71)
Almost Perfect
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