Strength
10
 
Perception
4
 
Endurance
10
 
Charisma
2
 
Intelligence
4
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
8
 
Big Guns
39
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
12
 
Medicine
12
 
Melee Weapons
24
 
Repair
27
 
Science
27
 
Small Guns
16
 
Sneak
16
 
Speech
8
 
Unarmed
24
 
Level 1
ST 10 PE 4 EN 10 CH 2 IN 4 AG 6 LK 4
Big Guns, Science, and Repair
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