Strength
10
 
Perception
6
 
Endurance
7
 
Charisma
5
 
Intelligence
8
 
Agility
7
 
Luck
7
 
Action Points
104
 
Carry Weight
300
 
Critical Chance
12%
 
Dmg Resist
20%
 
Hit Points
440
 
Melee Damage
5.0
 
Skill Points
21
 
Barter
68
 
Big Guns
80
 
Energy Weapons
74
 
Explosives
76
 
Lockpick
68
 
Medicine
68
 
Melee Weapons
86
 
Repair
68
 
Science
82
 
Small Guns
68
 
Sneak
86
 
Speech
76
 
Unarmed
68
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Better Criticals
Comprehension
Cyborg
Demolition Expert (3)
Educated
Finesse
Intense Training (2)
Life Giver
Power Armor Training
Pyromaniac
Rad Regeneration
Silent Running
Strong Back
Toughness
Wired Reflexes
Level 1
ST 8 PE 4 EN 5 CH 4 IN 7 AG 6 LK 6
Melee Weapons, Explosives, and Speech
Level 2
Sneak +1 (18), Small Guns +1 (18), Energy Weapons +1 (14), Lockpick +5 (18), Unarmed +1 (16), Speech +2 (30), Repair +1 (20), Explosives +2 (30), Barter +1 (14), Melee Weapons +1 (39), Medicine +1 (20)
Intense Training (ST)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Bobblehead (Strength)
Level 3
Sneak +7 (25), Small Guns +1 (19), Energy Weapons +1 (15), Lockpick +1 (19), Unarmed +1 (19), Speech +1 (31), Repair +2 (24), Explosives +1 (31), Barter +1 (15), Melee Weapons +1 (42), Medicine +1 (33)
Intense Training (EN)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Ant Sight
Rad Regeneration
Level 4
Sneak +5 (43), Small Guns +1 (33), Energy Weapons +1 (31), Lockpick +1 (35), Unarmed +1 (33), Speech +1 (45), Repair +1 (36), Explosives +4 (50), Barter +1 (29), Melee Weapons +1 (54), Medicine +1 (35)
Educated
Level 5
Sneak +1 (44), Small Guns +2 (35), Energy Weapons +4 (35), Lockpick +1 (36), Unarmed +2 (35), Speech +1 (46), Repair +1 (37), Explosives +1 (51), Barter +6 (35), Melee Weapons +1 (55), Medicine +1 (36)
Comprehension
Wired Reflexes
Level 6
Sneak +1 (45), Small Guns +3 (38), Energy Weapons +3 (38), Lockpick +2 (38), Unarmed +3 (38), Speech +1 (47), Repair +1 (38), Explosives +1 (52), Barter +3 (38), Melee Weapons +1 (56), Medicine +2 (38)
Toughness
Big Book of Science => Science +2 (34)
Big Book of Science => Science +2 (36)
Big Book of Science => Science +2 (38)
Big Book of Science => Science +2 (40)
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (47)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (64)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (66)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (68)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (49)
Chinese Army: Special Ops Training Manual => Sneak +2 (51)
D.C. Journal of Internal Medicine => Medicine +2 (40)
D.C. Journal of Internal Medicine => Medicine +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (44)
Dean's Electronics => Repair +2 (40)
Dean's Electronics => Repair +2 (42)
Dean's Electronics => Repair +2 (44)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Grognak the Barbarian => Melee Weapons +2 (58)
Grognak the Barbarian => Melee Weapons +2 (60)
Grognak the Barbarian => Melee Weapons +2 (62)
Guns and Bullets => Small Guns +2 (40)
Guns and Bullets => Small Guns +2 (42)
Guns and Bullets => Small Guns +2 (44)
Lying, Congressional Style => Speech +2 (49)
Lying, Congressional Style => Speech +2 (51)
Lying, Congressional Style => Speech +2 (53)
Nikola Tesla and You => Energy Weapons +2 (40)
Nikola Tesla and You => Energy Weapons +2 (42)
Nikola Tesla and You => Energy Weapons +2 (44)
Pugilism Illustrated => Unarmed +2 (40)
Pugilism Illustrated => Unarmed +2 (42)
Pugilism Illustrated => Unarmed +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (40)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Tumblers Today => Lockpick +2 (40)
Tumblers Today => Lockpick +2 (42)
Tumblers Today => Lockpick +2 (44)
Paradise Lost => Speech +2 (55)
Level 7
Sneak +1 (52), Small Guns +2 (46), Energy Weapons +2 (46), Lockpick +2 (46), Unarmed +2 (46), Speech +1 (56), Repair +2 (46), Explosives +1 (59), Barter +2 (46), Melee Weapons +4 (66), Medicine +2 (46)
Demolition Expert
Level 8
Sneak +1 (53), Small Guns +2 (48), Energy Weapons +2 (48), Lockpick +2 (48), Unarmed +2 (48), Speech +1 (57), Repair +2 (48), Explosives +1 (60), Barter +2 (48), Melee Weapons +4 (70), Medicine +2 (48)
Strong Back
Level 9
Sneak +4 (57), Small Guns +2 (50), Energy Weapons +2 (50), Lockpick +2 (50), Unarmed +2 (50), Speech +1 (58), Repair +2 (50), Explosives +1 (61), Barter +2 (50), Melee Weapons +1 (71), Medicine +2 (50)
Demolition Expert
Level 10
Sneak +3 (60), Small Guns +2 (52), Energy Weapons +2 (52), Lockpick +2 (52), Unarmed +2 (52), Speech +2 (60), Repair +2 (52), Explosives +1 (62), Barter +2 (52), Melee Weapons +1 (72), Medicine +2 (52)
Finesse
Level 11
Sneak +2 (62), Small Guns +2 (54), Energy Weapons +2 (54), Lockpick +2 (54), Unarmed +2 (54), Speech +2 (62), Repair +2 (54), Explosives +1 (63), Barter +2 (54), Melee Weapons +2 (74), Medicine +2 (54)
Demolition Expert
Level 12
Sneak +2 (64), Small Guns +2 (56), Energy Weapons +2 (56), Lockpick +2 (56), Unarmed +2 (56), Speech +2 (64), Repair +2 (56), Explosives +1 (64), Barter +2 (56), Melee Weapons +2 (76), Medicine +2 (56)
Pyromaniac
Power Armor Training
Level 13
Sneak +2 (66), Small Guns +2 (58), Energy Weapons +2 (58), Lockpick +2 (58), Unarmed +2 (58), Speech +2 (66), Repair +2 (58), Explosives +2 (66), Barter +2 (58), Melee Weapons +1 (77), Medicine +2 (58)
Life Giver
Level 14
Sneak +2 (68), Small Guns +2 (60), Energy Weapons +2 (70), Lockpick +2 (60), Unarmed +2 (60), Speech +2 (68), Repair +2 (60), Explosives +2 (68), Barter +2 (60), Melee Weapons +1 (78), Medicine +2 (60)
Cyborg
Level 15
Sneak +2 (70), Small Guns +2 (62), Energy Weapons +1 (71), Lockpick +2 (62), Unarmed +2 (62), Speech +2 (70), Repair +2 (62), Explosives +2 (70), Barter +2 (62), Melee Weapons +2 (80), Medicine +2 (62)
Adamantium Skeleton
Level 16
Sneak +2 (72), Small Guns +2 (64), Energy Weapons +1 (72), Lockpick +2 (64), Unarmed +2 (64), Speech +2 (72), Repair +2 (64), Explosives +2 (72), Barter +2 (64), Melee Weapons +2 (82), Medicine +2 (64)
Action Boy/Girl
Level 17
Sneak +2 (74), Small Guns +2 (66), Energy Weapons +1 (73), Lockpick +2 (66), Unarmed +2 (66), Speech +2 (74), Repair +2 (66), Explosives +2 (74), Barter +2 (66), Melee Weapons +2 (84), Medicine +2 (66)
Better Criticals
Level 18
Sneak +2 (86), Small Guns +2 (68), Energy Weapons +1 (74), Lockpick +2 (68), Unarmed +2 (68), Speech +2 (76), Repair +2 (68), Explosives +2 (76), Barter +2 (68), Melee Weapons +2 (86), Medicine +2 (68)
Silent Running
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