Level 1
ST 6 PE 7 EN 5 CH 5 IN 7 AG 5 LK 5
Small Guns, Repair, and Speech
Level 2
Energy Weapons +1 (20), Lockpick +1 (20), Speech +3 (33), Repair +6 (40), Explosives +1 (20), Science +1 (20), Melee Weapons +3 (20), Medicine +1 (20)
Intense Training (AG)
Level 3
Sneak +3 (22), Small Guns +3 (37), Speech +1 (34), Repair +10 (50)
Intense Training (AG)
Level 4
Sneak +8 (30), Small Guns +3 (40), Speech +6 (40)
Educated
Level 5
Small Guns +10 (50), Speech +10 (50)
Intense Training (ST)
Level 6
Science +20 (40)
Entomologist
Ant Sight
Rad Regeneration
Level 7
Energy Weapons +3 (25), Lockpick +8 (30), Explosives +3 (25), Science +3 (43), Melee Weapons +3 (25)
Bloody Mess
Level 8
Lockpick +10 (40), Unarmed +3 (18), Science +7 (50)
Commando
Level 9
Sneak +8 (38), Lockpick +10 (50), Unarmed +2 (20)
Gunslinger
Level 10
Sneak +12 (50), Explosives +3 (28), Melee Weapons +5 (30)
Finesse
Level 11
Melee Weapons +20 (50)
Intense Training (IN)
Level 12
Repair +8 (60), Explosives +2 (30), Science +3 (55), Medicine +8 (30)
Robotics Expert
Level 13
Small Guns +10 (60), Energy Weapons +5 (30), Science +5 (60), Big Guns +1 (16)
Sniper
Level 14
Sneak +10 (60), Speech +10 (60), Big Guns +1 (17)
Adamantium Skeleton
Level 15
Lockpick +10 (60), Melee Weapons +10 (60), Big Guns +1 (18)
Light Step
Level 16
Medicine +20 (65), Big Guns +1 (19)
Tag! (Medicine)
Barkskin
Level 17
Small Guns +5 (65), Repair +10 (70), Medicine +5 (70), Big Guns +1 (20)
Cyborg (Medicine)
Level 18
Small Guns +5 (72), Speech +6 (66), Science +10 (70)
Intense Training (AG)
Level 19
Small Guns +3 (75), Speech +3 (69), Repair +5 (75), Science +5 (75), Medicine +5 (75)
Toughness (Medicine)
Level 20
Sneak +5 (67), Speech +6 (75), Melee Weapons +10 (70)
Grim Reaper's Sprint (Medicine)
Level 21
Sneak +8 (75), Lockpick +8 (68), Melee Weapons +5 (75)
Intense Training (LK)
Level 22
Energy Weapons +14 (54), Lockpick +7 (75)
Better Criticals (Medicine)
Level 23
Energy Weapons +21 (75)
Concentrated Fire (Medicine)
Level 24
Explosives +20 (50), Big Guns +1 (21)
Demolition Expert (Medicine)
Level 25
Explosives +20 (70), Big Guns +1 (22)
Pyromaniac (Medicine)
Level 26
Explosives +5 (75), Big Guns +16 (38)
Silent Running (Medicine)
Level 27
Repair +4 (79), Science +5 (80), Big Guns +12 (50)
Nerves of Steel (Medicine)
Auto Expert
Booster Shot
Pitt Fighter
Wired Reflexes
Covert Ops
Level 28
Small Guns +12 (90), Lockpick +2 (80), Repair +1 (80), Science +6 (89)
Strong Back (Medicine)
Level 29
Sneak +5 (91), Energy Weapons +5 (81), Explosives +5 (81), Science +1 (91), Medicine +5 (81)
Intense Training (LK)
Level 30
Lockpick +8 (92), Speech +4 (89), Repair +9 (93)
Almost Perfect (Medicine)
Paradise Lost => Speech +1 (90)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Grognak the Barbarian => Melee Weapons +1 (94)
Big Book of Science => Science +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (97)
Duck and Cover! => Explosives +1 (97)
Pugilism Illustrated => Unarmed +1 (43)
Tales of a Junktown Jerky Vendor => Barter +1 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (73)
Duck and Cover! => Explosives +1 (98)