Strength
1
 
Perception
7
 
Endurance
10
 
Charisma
10
 
Intelligence
1
 
Agility
1
 
Luck
10
 
Action Points
67
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
0.5
 
Skill Points
11
 
Barter
27
 
Big Guns
27
 
Energy Weapons
36
 
Explosives
36
 
Lockpick
21
 
Medicine
24
 
Melee Weapons
9
 
Repair
9
 
Science
9
 
Small Guns
9
 
Sneak
9
 
Speech
27
 
Unarmed
27
 
Level 1
ST 1 PE 7 EN 10 CH 10 IN 1 AG 1 LK 10
Medicine, Explosives, Energy Weapons
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