Strength
10
 
Perception
2
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
2
 
Luck
4
 
Action Points
69
 
Carry Weight
250
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
8
 
Big Guns
24
 
Energy Weapons
8
 
Explosives
8
 
Lockpick
8
 
Medicine
39
 
Melee Weapons
39
 
Repair
39
 
Science
24
 
Small Guns
8
 
Sneak
8
 
Speech
8
 
Unarmed
24
 
Level 1
ST 10 PE 2 EN 10 CH 2 IN 10 AG 2 LK 4
Melee Weapons, Repair, and Medicine
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