Strength
9
 
Perception
7
 
Endurance
9
 
Charisma
6
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
110
 
Carry Weight
240
 
Critical Chance
12%
 
Dmg Resist
28%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
31
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
34
 
Action Boy/Girl
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Commando
Comprehension
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (10)
Lawbringer
Ninja
Pitt Fighter
Power Armor Training
Pyromaniac
Rad Absorption
Rad Regeneration
Rad Tolerance
Robotics Expert
Scrounger
Silent Running
Tag!
Toughness
Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Lockpick, Sneak, and Melee Weapons
Level 2
Sneak +5 (35), Lockpick +6 (36), Melee Weapons +8 (42)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Small Guns)
Bobblehead (Endurance)
Ant Might
Level 3
Sneak +5 (40), Energy Weapons +2 (17), Lockpick +4 (40), Explosives +5 (20), Melee Weapons +4 (50)
Intense Training (EN)
Level 4
Sneak +5 (45), Lockpick +5 (45), Repair +5 (40), Melee Weapons +5 (55)
Educated
Bobblehead (Science)
Level 5
Sneak +5 (50), Energy Weapons +8 (25), Lockpick +5 (50), Melee Weapons +5 (60)
Comprehension
D.C. Journal of Internal Medicine => Medicine +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (39)
Grognak the Barbarian => Melee Weapons +2 (62)
Grognak the Barbarian => Melee Weapons +2 (64)
Lying, Congressional Style => Speech +2 (17)
Level 6
Energy Weapons +6 (31), Lockpick +5 (55), Repair +5 (45), Melee Weapons +6 (70), Medicine +1 (40)
Toughness
Level 7
Lockpick +5 (60), Melee Weapons +10 (80), Medicine +8 (48)
Intense Training (EN)
Level 8
Sneak +10 (60), Lockpick +6 (66), Science +5 (40), Medicine +2 (50)
Scrounger
Level 9
Repair +15 (60), Melee Weapons +8 (88)
Intense Training (AG)
Level 10
Lockpick +10 (76), Repair +3 (63), Science +10 (50)
Finesse
Level 11
Sneak +8 (70), Energy Weapons +4 (37), Lockpick +4 (82), Repair +7 (70)
Intense Training (PE)
Level 12
Energy Weapons +3 (41), Lockpick +14 (97), Repair +6 (77)
Intense Training (LK)
Level 13
Small Guns +7 (35), Energy Weapons +3 (44), Speech +12 (30), Melee Weapons +1 (90)
Intense Training (EN)
Level 14
Sneak +9 (80), Small Guns +1 (36), Energy Weapons +8 (52), Speech +5 (35)
Lawbringer
Level 15
Sneak +10 (100), Repair +13 (90)
Silent Running
Level 16
Science +14 (65), Medicine +9 (60)
Better Criticals
Level 17
Small Guns +5 (41), Energy Weapons +8 (70), Science +10 (75)
Cyborg
Level 18
Repair +5 (95), Explosives +2 (25), Science +5 (80), Medicine +10 (70), Big Guns +1 (25)
Intense Training (AG)
Level 19
Energy Weapons +8 (78), Speech +5 (40), Science +10 (90)
Tag! (Small Guns)
Level 20
Small Guns +12 (70), Energy Weapons +7 (85), Medicine +4 (74)
Ninja (Small Guns)
Level 21
Small Guns +10 (82), Energy Weapons +5 (90), Speech +1 (41), Repair +1 (96), Medicine +6 (80)
Intense Training (AG)
Level 22
Small Guns +10 (92), Energy Weapons +2 (92), Speech +6 (47), Science +5 (95)
Grim Reaper's Sprint (Small Guns)
Level 23
Small Guns +2 (96), Speech +21 (68)
Intense Training (AG)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Barter)
Bobblehead (Speech)
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (82)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Duck and Cover! => Explosives +2 (39)
Guns and Bullets => Small Guns +2 (100)
Big Book of Science => Science +2 (100)
Lying, Congressional Style => Speech +2 (82)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
Level 24
Speech +16 (100), Medicine +7 (89)
Action Boy/Girl (Small Guns)
Level 25
Medicine +11 (100), Big Guns +12 (49)
Gunslinger (Small Guns)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Level 26
Big Guns +23 (72)
Rad Tolerance (Small Guns)
Level 27
Big Guns +23 (95)
Commando (Small Guns)
Level 28
Explosives +18 (57), Big Guns +5 (100)
Rad Absorption (Small Guns)
Level 29
Explosives +23 (80)
Pyromaniac (Small Guns)
Level 30
Explosives +20 (100), Barter +3 (31)
Robotics Expert (Small Guns)
Barkskin
Auto Expert
Booster Shot
Hematophage
Power Armor Training
Pitt Fighter
Rad Regeneration
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