Strength
6
 
Perception
5
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
20
 
Big Guns
25
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
20
 
Medicine
30
 
Melee Weapons
25
 
Repair
53
 
Science
41
 
Small Guns
45
 
Sneak
50
 
Speech
20
 
Unarmed
18
 
Comprehension
Educated
Gun Nut (2)
Level 1
ST 6 PE 5 EN 6 CH 1 IN 9 AG 6 LK 7
Small Guns, Repair, and Sneak
Bobblehead (Intelligence)
Big Book of Science => Science +1 (27)
Level 2
Lockpick +4 (20), Explosives +4 (20), Barter +1 (9), Melee Weapons +7 (25), Medicine +4 (30)
Gun Nut
Level 3
Energy Weapons +4 (20), Speech +8 (16), Barter +6 (15), Big Guns +2 (20)
Gun Nut
Level 4
Sneak +12 (45), Science +8 (35)
Educated
Level 5
Sneak +5 (50), Small Guns +2 (45), Speech +4 (20), Repair +2 (53), Barter +5 (20), Big Guns +5 (25)
Comprehension
Big Book of Science => Science +2 (37)
Big Book of Science => Science +2 (39)
Big Book of Science => Science +2 (41)
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