Strength
8
 
Perception
4
 
Endurance
7
 
Charisma
1
 
Intelligence
7
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
4.0
 
Skill Points
17
 
Barter
8
 
Big Guns
20
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
20
 
Melee Weapons
37
 
Repair
35
 
Science
20
 
Small Guns
16
 
Sneak
16
 
Speech
8
 
Unarmed
20
 
Level 1
ST 8 PE 4 EN 7 CH 1 IN 7 AG 5 LK 8
Melee Weapons, Repair, and Lockpick
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