Strength
9
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
90
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
95
 
Repair
100
 
Science
91
 
Small Guns
93
 
Sneak
100
 
Speech
92
 
Unarmed
92
 
Action Boy/Girl
Almost Perfect
Ant Sight
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (10)
Rad Regeneration
Scoundrel
Silent Running
Size Matters (2)
Sniper
Strong Back
Swift Learner
Tag!
Level 1
ST 4 PE 6 EN 5 CH 4 IN 9 AG 6 LK 6
Small Guns, Sneak, and Lockpick
Level 2
Science +19 (42)
Swift Learner
Bobblehead (Strength)
Bobblehead (Science)
Level 3
Repair +19 (43)
Intense Training (LK)
Level 4
Sneak +2 (35), Small Guns +17 (50)
Educated
Ant Sight
Level 5
Sneak +12 (47), Small Guns +10 (60)
Comprehension
Bobblehead (Intelligence)
Level 6
Sneak +3 (50), Unarmed +1 (17), Repair +5 (50), Medicine +14 (40)
Gunslinger
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Level 7
Sneak +8 (62), Small Guns +3 (67), Energy Weapons +8 (30), Lockpick +4 (51)
Intense Training (AG)
Rad Regeneration
Level 8
Small Guns +3 (70), Lockpick +20 (71)
Commando
Level 9
Small Guns +2 (72), Medicine +21 (71)
Strong Back
Level 10
Energy Weapons +10 (40), Lockpick +1 (72), Science +11 (66), Medicine +1 (72)
Finesse
Paradise Lost => Speech +2 (16)
Lying, Congressional Style => Speech +2 (18)
Tales of a Junktown Jerky Vendor => Barter +2 (16)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (18)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (20)
Grognak the Barbarian => Melee Weapons +2 (18)
Grognak the Barbarian => Melee Weapons +2 (20)
Grognak the Barbarian => Melee Weapons +2 (22)
Grognak the Barbarian => Melee Weapons +2 (24)
Grognak the Barbarian => Melee Weapons +2 (26)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Guns and Bullets => Small Guns +2 (74)
Guns and Bullets => Small Guns +2 (76)
Guns and Bullets => Small Guns +2 (78)
Guns and Bullets => Small Guns +2 (80)
Guns and Bullets => Small Guns +2 (82)
Dean's Electronics => Repair +2 (62)
Dean's Electronics => Repair +2 (64)
Dean's Electronics => Repair +2 (66)
Dean's Electronics => Repair +2 (68)
Dean's Electronics => Repair +2 (70)
Level 11
Small Guns +1 (85), Energy Weapons +10 (50), Explosives +5 (27), Science +3 (69), Melee Weapons +4 (30)
Intense Training (AG)
Tumblers Today => Lockpick +2 (74)
Tumblers Today => Lockpick +2 (76)
Tumblers Today => Lockpick +2 (78)
Dean's Electronics => Repair +2 (72)
Dean's Electronics => Repair +2 (74)
Pugilism Illustrated => Unarmed +2 (19)
Pugilism Illustrated => Unarmed +2 (21)
Big Book of Science => Science +2 (71)
Big Book of Science => Science +2 (73)
Big Book of Science => Science +2 (75)
Dean's Electronics => Repair +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Level 12
Sneak +6 (84), Lockpick +2 (80), Unarmed +4 (25), Repair +4 (80), Barter +1 (17), Science +5 (80), Big Guns +1 (21)
Sniper
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Lying, Congressional Style => Speech +2 (20)
Pugilism Illustrated => Unarmed +2 (27)
Level 13
Sneak +4 (100), Small Guns +5 (90), Energy Weapons +4 (54), Repair +10 (90)
Silent Running
Level 14
Energy Weapons +3 (67), Lockpick +10 (90), Science +10 (90)
Cyborg
Level 15
Energy Weapons +13 (80), Barter +10 (27)
Intense Training (AG)
Level 16
Energy Weapons +5 (87), Medicine +18 (90)
Intense Training (PE)
Level 17
Lockpick +5 (99), Repair +9 (99), Medicine +9 (99)
Intense Training (PE)
Level 18
Speech +10 (30), Explosives +4 (35), Big Guns +9 (30)
Intense Training (ST)
Level 19
Explosives +23 (58)
Intense Training (ST)
Level 20
Melee Weapons +23 (59)
Intense Training (ST)
Level 21
Unarmed +1 (28), Explosives +2 (60), Big Guns +20 (50)
Intense Training (ST)
Level 22
Melee Weapons +23 (84)
Grim Reaper's Sprint
Level 23
Barter +23 (50)
Better Criticals
Level 24
Unarmed +3 (31), Barter +10 (75), Big Guns +10 (60)
Tag! (Barter)
Level 25
Speech +19 (49), Barter +4 (79)
Concentrated Fire
Level 26
Unarmed +12 (43), Speech +11 (60)
Size Matters
Level 27
Explosives +23 (83)
Size Matters
Level 28
Unarmed +23 (66)
Action Boy/Girl
Level 29
Unarmed +7 (73), Speech +10 (75), Explosives +6 (89)
Scoundrel
Level 30
Unarmed +8 (90), Speech +4 (90), Melee Weapons +10 (95), Big Guns +1 (100)
Almost Perfect
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
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