Strength
6
 
Perception
7
 
Endurance
5
 
Charisma
3
 
Intelligence
7
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
20
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
60
 
Lockpick
25
 
Medicine
30
 
Melee Weapons
45
 
Repair
60
 
Science
50
 
Small Guns
70
 
Sneak
21
 
Speech
11
 
Unarmed
15
 
Educated
Gun Nut (3)
Little Leaguer (2)
Level 1
ST 5 PE 7 EN 5 CH 3 IN 7 AG 8 LK 5
Repair, Small Guns, and Science
Bobblehead (Strength)
Bobblehead (Medicine)
Level 2
Small Guns +4 (45), Lockpick +1 (20), Repair +1 (40), Explosives +6 (25), Science +1 (35), Melee Weapons +3 (20), Medicine +1 (30)
Gun Nut
Level 3
Small Guns +5 (55), Lockpick +5 (25), Science +4 (39), Melee Weapons +3 (23)
Gun Nut
Level 4
Small Guns +5 (60), Repair +5 (50), Melee Weapons +7 (30)
Educated
Level 5
Explosives +10 (35), Barter +9 (20), Science +1 (40)
Gun Nut
Level 6
Small Guns +5 (70), Explosives +5 (45), Science +10 (50)
Little Leaguer
Level 7
Repair +5 (60), Explosives +10 (60), Melee Weapons +5 (45)
Little Leaguer
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