Level 1
ST 3 PE 9 EN 9 CH 1 IN 9 AG 1 LK 8
Science, Repair, and Lockpick
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Unarmed)
Ant Might
Level 2
Energy Weapons +4 (41), Lockpick +1 (53), Explosives +1 (43), Medicine +1 (38), Big Guns +13 (50)
Little Leaguer
Level 3
Energy Weapons +9 (50), Explosives +7 (50), Medicine +4 (47)
Daddy's Boy/Girl
Level 4
Unarmed +13 (50), Medicine +3 (50), Big Guns +4 (54)
Educated
Level 5
Energy Weapons +7 (57), Big Guns +16 (70)
Iron Fist
Level 6
Energy Weapons +13 (70), Explosives +10 (65)
Little Leaguer
Level 7
Lockpick +17 (70), Explosives +5 (70), Medicine +1 (51)
Bloody Mess
Level 8
Repair +4 (56), Medicine +19 (70)
Size Matters
Level 9
Repair +14 (70), Science +9 (66)
Size Matters
Level 10
Unarmed +19 (69), Science +4 (70)
Size Matters
Level 11
Energy Weapons +20 (90), Unarmed +1 (70), Explosives +2 (72)
Scrounger
Level 12
Lockpick +5 (75), Explosives +18 (90)
Demolition Expert
Level 13
Lockpick +15 (90), Medicine +8 (78)
Demolition Expert
Level 14
Repair +11 (81), Medicine +12 (90)
Iron Fist
Level 15
Repair +9 (90), Science +14 (84)
Cyborg
Level 16
Unarmed +17 (87), Science +6 (90)
Better Criticals
Level 17
Unarmed +3 (90), Melee Weapons +20 (52)
Little Leaguer
Level 18
Melee Weapons +23 (75)
Toughness