Strength
6
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
15
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
19
 
Medicine
43
 
Melee Weapons
17
 
Repair
43
 
Science
38
 
Small Guns
24
 
Sneak
19
 
Speech
13
 
Unarmed
15
 
Gun Nut
Level 1
ST 6 PE 7 EN 5 CH 1 IN 9 AG 7 LK 5
Medicine, Repair, and Science
Level 2
Speech +6 (13), Barter +8 (15), Medicine +5 (43)
Gun Nut
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