Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
10
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
8%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
38
 
Lockpick
100
 
Medicine
52
 
Melee Weapons
38
 
Repair
100
 
Science
100
 
Small Guns
88
 
Sneak
100
 
Speech
100
 
Unarmed
38
 
Action Boy/Girl
Almost Perfect
Animal Friend (2)
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Child at Heart
Comprehension
Concentrated Fire
Covert Ops
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Hematophage
Intense Training (2)
Karmic Rebalance
Lady Killer/Black Widow
Light Step
Master Trader
Nerves of Steel
No Weaknesses
Pitt Fighter
Power Armor Training
Quantum Chemist
Rad Regeneration
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Tag!
Wired Reflexes
Level 1
ST 4 PE 5 EN 5 CH 9 IN 8 AG 4 LK 5
Speech, Repair, and Sneak
Bobblehead (Medicine)
Level 2
Sneak +6 (34), Speech +12 (50)
Gun Nut
Level 3
Sneak +9 (43), Speech +9 (59)
Gun Nut
Level 4
Sneak +9 (52), Speech +9 (68)
Comprehension
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Auto Expert
Barkskin
Booster Shot
Hematophage
Pitt Fighter
Level 5
Speech +19 (99)
Lady Killer/Black Widow
Covert Ops
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 6
Sneak +6 (70), Speech +1 (100), Repair +12 (70)
Gunslinger
Level 7
Sneak +10 (80), Lockpick +9 (39)
Child at Heart
Level 8
Sneak +10 (90), Repair +9 (79)
Scrounger
Level 9
Sneak +10 (100), Repair +9 (93)
Gun Nut
Level 10
Lockpick +11 (50), Repair +7 (100), Medicine +1 (34)
Animal Friend
Level 11
Science +19 (55)
Animal Friend
Level 12
Lockpick +9 (59), Science +10 (65)
Robotics Expert
Level 13
Lockpick +9 (68), Science +10 (75)
Strong Back
Level 14
Lockpick +19 (87)
Intense Training (AG)
Level 15
Lockpick +13 (100), Science +6 (81)
Silent Running
Level 16
Science +19 (100)
Action Boy/Girl
Level 17
Small Guns +5 (50), Barter +14 (49)
Better Criticals
Level 18
Explosives +1 (28), Barter +1 (50), Medicine +16 (50), Big Guns +1 (28)
Tag! (Energy Weapons)
Level 19
Energy Weapons +13 (45), Barter +6 (56)
Light Step (Energy Weapons)
Level 20
Small Guns +4 (54), Energy Weapons +15 (60)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Small Guns +6 (60), Barter +13 (69)
Concentrated Fire (Energy Weapons)
Level 22
Barter +19 (88)
Master Trader (Energy Weapons)
Level 23
Unarmed +3 (30), Barter +12 (100), Melee Weapons +3 (30), Big Guns +1 (29)
Finesse (Energy Weapons)
Level 24
Explosives +2 (30), Big Guns +17 (46)
Quantum Chemist (Energy Weapons)
Level 25
Energy Weapons +15 (75), Big Guns +4 (50)
No Weaknesses (Energy Weapons)
Level 26
Energy Weapons +9 (84), Big Guns +10 (60)
Sniper (Energy Weapons)
Level 27
Energy Weapons +9 (93), Big Guns +10 (70)
Intense Training (AG)
Level 28
Energy Weapons +7 (100), Big Guns +12 (82)
Nerves of Steel (Energy Weapons)
Level 29
Small Guns +1 (63), Big Guns +18 (100)
Karmic Rebalance (Energy Weapons)
Level 30
Small Guns +19 (88)
Almost Perfect (Energy Weapons)
Would you like to comment? Sign up for new account, or sign in if you are already a member.