Level 1
ST 5 PE 6 EN 6 CH 5 IN 6 AG 6 LK 6
Melee Weapons, Lockpick, Repair
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Medicine)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Speech)
Level 2
Melee Weapons +17 (60)
Intense Training (IN)
Auto Expert
Ant Sight
Booster Shot
Barkskin
Covert Ops
Hematophage
Pitt Fighter
Rad Regeneration
Power Armor Training
Wired Reflexes
Level 3
Explosives +18 (50)
Intense Training (IN)
Level 4
Barter +3 (31), Big Guns +16 (46)
Educated
Level 5
Small Guns +6 (39), Speech +5 (33), Repair +3 (52), Barter +4 (35), Science +4 (41)
Comprehension
Big Book of Science => Science +2 (43)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Dean's Electronics => Repair +2 (54)
Big Book of Science => Science +2 (45)
D.C. Journal of Internal Medicine => Medicine +2 (36)
Guns and Bullets => Small Guns +2 (41)
Nikola Tesla and You => Energy Weapons +2 (34)
Level 6
Energy Weapons +6 (40), Barter +9 (44), Big Guns +7 (53)
Intense Training (LK)
Level 7
Small Guns +9 (50), Speech +6 (39), Sneak +7 (39)
Intense Training (IN)
Level 8
Barter +6 (50), Science +4 (51), Medicine +13 (51)
Size Matters
Level 9
Energy Weapons +10 (50), Unarmed +1 (31), Speech +1 (42), Sneak +1 (40), Repair +4 (60), Science +6 (57)
Intense Training (CH)
Level 10
Unarmed +5 (36), Speech +8 (50), Sneak +10 (50)
Night Person
Level 11
Unarmed +21 (57), Medicine +2 (53)
Intense Training (ST)
Level 12
Melee Weapons +23 (86)
Intense Training (LK)
Level 13
Barter +1 (54), Melee Weapons +14 (100), Medicine +8 (62)
Intense Training (AG)
Level 14
Science +23 (81)
Intense Training (ST)
Level 15
Repair +4 (65), Science +19 (100)
Intense Training (CH)
Level 16
Small Guns +3 (56), Explosives +5 (71), Medicine +15 (77)
Tag! (Explosives)
Level 17
Medicine +23 (100)
Cyborg
Level 18
Lockpick +23 (74)
Silent Running
Level 19
Explosives +23 (94)
Size Matters
Level 20
Repair +18 (83), Barter +4 (60), Big Guns +1 (100)
Size Matters