Level 1
ST 7 PE 5 EN 6 CH 4 IN 8 AG 6 LK 4
Explosives, Repair, Melee Weapons
Bobblehead (Medicine)
Level 2
Lockpick +6 (20), Repair +5 (42), Explosives +1 (30), Melee Weapons +6 (39)
Intense Training (IN)
Bobblehead (Strength)
Bobblehead (Intelligence)
Rad Regeneration
Level 3
Sneak +14 (30), Science +6 (30)
Intense Training (EN)
Level 4
Energy Weapons +5 (19), Lockpick +10 (30), Sneak +5 (35)
Educated
Level 5
Energy Weapons +6 (25), Lockpick +5 (35), Explosives +5 (35), Science +5 (35), Melee Weapons +1 (42), Medicine +1 (35)
Comprehension
Bobblehead (Lockpick)
Hematophage
Level 6
Sneak +6 (41), Medicine +17 (52)
Toughness
Ant Sight
Bobblehead (Repair)
Level 7
Small Guns +13 (30), Science +10 (46)
Intense Training (LK)
Bobblehead (Unarmed)
Level 8
Energy Weapons +15 (43), Lockpick +4 (52), Explosives +4 (42)
Strong Back
Bobblehead (Melee Weapons)
Level 9
Speech +12 (25), Barter +11 (24)
Size Matters
Bobblehead (Luck)
Bobblehead (Perception)
Level 10
Small Guns +12 (42), Speech +5 (30), Barter +6 (30)
Finesse
Barkskin
Bobblehead (Big Guns)
Level 11
Unarmed +23 (52)
Size Matters
Bobblehead (Endurance)
Wired Reflexes
Level 12
Speech +5 (35), Sneak +8 (60), Explosives +6 (50), Barter +4 (34)
Silent Running
Bobblehead (Explosives)
Power Armor Training
Bobblehead (Speech)
Level 13
Small Guns +3 (45), Speech +9 (54), Barter +11 (45)
Pyromaniac
Bobblehead (Science)
Level 14
Small Guns +8 (53), Energy Weapons +8 (53), Barter +7 (52)
Lawbringer
Bobblehead (Barter)
Bobblehead (Sneak)
Level 15
Science +4 (60), Melee Weapons +12 (65), Medicine +7 (60)
Cyborg
Bobblehead (Agility)
Level 16
Lockpick +1 (55), Unarmed +2 (56), Speech +2 (56), Sneak +3 (75), Repair +5 (60), Melee Weapons +10 (75)
Better Criticals
Bobblehead (Small Guns)
Level 17
Sneak +5 (80), Repair +13 (73), Melee Weapons +5 (80)
Mister Sandman
Bobblehead (Charisma)
Level 18
Lockpick +1 (56), Unarmed +7 (63), Speech +5 (63), Repair +7 (80), Explosives +3 (63)
Chemist
Bobblehead (Energy Weapons)
Level 19
Lockpick +9 (65), Unarmed +2 (65), Speech +2 (65), Explosives +2 (65), Science +5 (65), Big Guns +3 (64)
Action Boy/Girl
Level 20
Small Guns +1 (66), Energy Weapons +7 (80), Lockpick +1 (66), Unarmed +1 (66), Speech +1 (66), Explosives +1 (66), Barter +2 (66), Science +1 (66), Big Guns +2 (66), Medicine +6 (66)
Ninja