Strength
7
 
Perception
6
 
Endurance
10
 
Charisma
4
 
Intelligence
5
 
Agility
4
 
Luck
4
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
12
 
Big Guns
24
 
Energy Weapons
31
 
Explosives
31
 
Lockpick
16
 
Medicine
14
 
Melee Weapons
33
 
Repair
14
 
Science
14
 
Small Guns
12
 
Sneak
12
 
Speech
12
 
Unarmed
24
 
Level 1
ST 7 PE 6 EN 10 CH 4 IN 5 AG 4 LK 4
Energy Weapons, Melee Weapons, and Explosives
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