Level 1
ST 5 PE 5 EN 4 CH 4 IN 8 AG 7 LK 7
Speech, Lockpick, and Repair
Bobblehead (Medicine)
Level 2
Sneak +5 (25), Small Guns +5 (25), Science +8 (30)
Intense Training (CH)
Level 3
Sneak +5 (30), Small Guns +4 (29), Explosives +9 (25)
Intense Training (EN)
Level 4
Sneak +5 (35), Small Guns +4 (33), Lockpick +2 (33), Speech +2 (33), Explosives +5 (30)
Educated
Rad Regeneration
Level 5
Small Guns +2 (35), Lockpick +2 (35), Speech +2 (35), Repair +2 (39), Explosives +5 (35), Science +5 (35), Medicine +3 (35)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (18)
Pugilism Illustrated => Unarmed +2 (18)
Pugilism Illustrated => Unarmed +2 (20)
Tales of a Junktown Jerky Vendor => Barter +2 (18)
Tumblers Today => Lockpick +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (37)
Pugilism Illustrated => Unarmed +2 (22)
Duck and Cover! => Explosives +2 (37)
Level 6
Sneak +5 (40), Small Guns +5 (40), Lockpick +3 (40), Speech +5 (40), Repair +1 (40), Science +2 (37)
Intense Training (ST)
Tumblers Today => Lockpick +2 (42)
Level 7
Sneak +5 (45), Small Guns +1 (41), Lockpick +3 (45), Speech +3 (45), Explosives +3 (40), Science +3 (40), Medicine +3 (40)
Intense Training (CH)
Guns and Bullets => Small Guns +2 (43)
Ant Might
Duck and Cover! => Explosives +2 (42)
Level 8
Sneak +5 (50), Small Guns +3 (46), Lockpick +5 (50), Speech +5 (50), Explosives +3 (45)
Strong Back
Duck and Cover! => Explosives +2 (47)
Lying, Congressional Style => Speech +2 (52)
Nikola Tesla and You => Energy Weapons +2 (18)
Bobblehead (Science)
Level 9
Barter +21 (41)
Intense Training (ST)
Tumblers Today => Lockpick +2 (52)
Lying, Congressional Style => Speech +2 (54)
Level 10
Barter +1 (42), Medicine +12 (52), Big Guns +8 (24)
Intense Training (PE)
Pugilism Illustrated => Unarmed +2 (24)
Pugilism Illustrated => Unarmed +2 (26)
Grognak the Barbarian => Melee Weapons +2 (26)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Level 11
Energy Weapons +7 (27), Big Guns +14 (40)
Intense Training (EN)
Duck and Cover! => Explosives +2 (51)
Wired Reflexes
Level 12
Energy Weapons +3 (30), Unarmed +18 (46)
Intense Training (AG)
Lying, Congressional Style => Speech +2 (56)
Pugilism Illustrated => Unarmed +2 (48)
Tumblers Today => Lockpick +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
Tumblers Today => Lockpick +2 (58)
Level 13
Energy Weapons +12 (42), Melee Weapons +9 (35)
Intense Training (LK)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
Nikola Tesla and You => Energy Weapons +2 (44)
Duck and Cover! => Explosives +2 (53)
Lying, Congressional Style => Speech +2 (58)
Big Book of Science => Science +2 (52)
Nikola Tesla and You => Energy Weapons +2 (46)
D.C. Journal of Internal Medicine => Medicine +2 (58)
Big Book of Science => Science +2 (54)
Guns and Bullets => Small Guns +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
Pugilism Illustrated => Unarmed +2 (50)
Tumblers Today => Lockpick +2 (60)
Lying, Congressional Style => Speech +2 (60)
Level 14
Sneak +3 (57), Lockpick +4 (64), Repair +4 (44), Explosives +1 (54), Melee Weapons +9 (44)
Lawbringer
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Guns and Bullets => Small Guns +2 (52)
Lying, Congressional Style => Speech +2 (62)
Big Book of Science => Science +2 (56)
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Grognak the Barbarian => Melee Weapons +2 (46)
Big Book of Science => Science +2 (58)
Lying, Congressional Style => Speech +2 (64)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (48)
Dean's Electronics => Repair +2 (46)
Lying, Congressional Style => Speech +2 (66)
Level 15
Small Guns +1 (53), Lockpick +10 (74), Repair +10 (56)
Sniper
Level 16
Sneak +2 (59), Small Guns +1 (54), Speech +3 (69), Explosives +5 (59), Science +10 (68)
Action Boy/Girl
Nikola Tesla and You => Energy Weapons +2 (48)
Level 17
Sneak +5 (64), Small Guns +7 (61), Energy Weapons +1 (51), Repair +5 (61), Explosives +2 (63), Big Guns +1 (49)
Intense Training (PE)
Tales of a Junktown Jerky Vendor => Barter +2 (46)
Duck and Cover! => Explosives +2 (65)
Nikola Tesla and You => Energy Weapons +2 (53)
Duck and Cover! => Explosives +2 (67)
Dean's Electronics => Repair +2 (63)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Level 18
Sneak +5 (69), Small Guns +8 (69), Repair +6 (69), Explosives +2 (69)
Mysterious Stranger
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (51)
Level 19
Sneak +10 (79), Small Guns +8 (77), Lockpick +3 (79)
Finesse
Nikola Tesla and You => Energy Weapons +2 (55)
Bobblehead (Energy Weapons)
Level 20
Sneak +10 (89), Small Guns +11 (88)
Grim Reaper's Sprint
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Tumblers Today => Lockpick +2 (81)
Level 21
Small Guns +1 (89), Lockpick +8 (89), Speech +7 (76), Science +5 (73)
Better Criticals
Grognak the Barbarian => Melee Weapons +2 (48)
Tales of a Junktown Jerky Vendor => Barter +2 (48)
Tales of a Junktown Jerky Vendor => Barter +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (53)
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Nikola Tesla and You => Energy Weapons +2 (67)
Duck and Cover! => Explosives +2 (71)
D.C. Journal of Internal Medicine => Medicine +2 (64)
Level 22
Energy Weapons +2 (69), Speech +3 (79), Explosives +8 (79), Science +5 (78), Melee Weapons +1 (49), Big Guns +2 (55)
Quantum Chemist
Bobblehead (Speech)
Dean's Electronics => Repair +2 (71)
Grognak the Barbarian => Melee Weapons +2 (51)
Pugilism Illustrated => Unarmed +2 (62)
Power Armor Training
Barkskin
D.C. Journal of Internal Medicine => Medicine +2 (66)
Level 23
Unarmed +2 (64), Barter +2 (54), Melee Weapons +13 (64), Big Guns +4 (59)
Commando
Guns and Bullets => Small Guns +2 (91)
Dean's Electronics => Repair +2 (73)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Guns and Bullets => Small Guns +2 (93)
Grognak the Barbarian => Melee Weapons +2 (66)
Big Book of Science => Science +2 (80)
Duck and Cover! => Explosives +2 (81)
Bobblehead (Big Guns)
D.C. Journal of Internal Medicine => Medicine +2 (68)
Level 24
Unarmed +5 (69), Barter +15 (69), Melee Weapons +1 (67)
Concentrated Fire
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (71)
Duck and Cover! => Explosives +2 (83)
Bobblehead (Barter)
Nikola Tesla and You => Energy Weapons +2 (71)
Bobblehead (Melee Weapons)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (73)
Bobblehead (Lockpick)
Big Book of Science => Science +2 (82)
Dean's Electronics => Repair +2 (75)
Paradise Lost => Speech +2 (91)
Bobblehead (Repair)
Level 25
Energy Weapons +8 (79), Melee Weapons +2 (79), Medicine +5 (73), Big Guns +6 (79)
Silent Running
Nikola Tesla and You => Energy Weapons +2 (81)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (75)
Tales of a Junktown Jerky Vendor => Barter +2 (81)