Strength
5
 
Perception
9
 
Endurance
4
 
Charisma
3
 
Intelligence
6
 
Agility
9
 
Luck
4
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
10
 
Big Guns
12
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
37
 
Medicine
16
 
Melee Weapons
14
 
Repair
31
 
Science
16
 
Small Guns
37
 
Sneak
22
 
Speech
10
 
Unarmed
12
 
Level 1
ST 5 PE 9 EN 4 CH 3 IN 6 AG 9 LK 4
Small Guns, Lockpick, and Repair
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