Strength
8
 
Perception
5
 
Endurance
6
 
Charisma
2
 
Intelligence
3
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
4.0
 
Skill Points
13
 
Barter
25
 
Big Guns
18
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
27
 
Melee Weapons
22
 
Repair
27
 
Science
12
 
Small Guns
24
 
Sneak
24
 
Speech
10
 
Unarmed
18
 
Level 1
ST 8 PE 5 EN 6 CH 2 IN 3 AG 9 LK 7
Medicine, Repair, and Barter
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