Level 1
ST 3 PE 8 EN 8 CH 2 IN 4 AG 8 LK 7
Explosives, Sneak, and Lockpick
Level 2
Sneak +3 (40), Small Guns +5 (27), Lockpick +3 (40), Explosives +3 (40)
Swift Learner
Level 3
Small Guns +13 (40), Medicine +1 (15)
Lady Killer/Black Widow
Level 4
Sneak +2 (42), Small Guns +2 (42), Lockpick +3 (43), Repair +1 (15), Science +1 (15), Medicine +5 (20)
Educated
Level 5
Sneak +3 (45), Small Guns +3 (45), Lockpick +7 (50), Explosives +4 (44)
Swift Learner
Level 6
Sneak +5 (50), Small Guns +5 (50), Explosives +6 (50), Medicine +1 (21)
Gunslinger
Level 7
Medicine +17 (38)
Bloody Mess
Level 8
Small Guns +10 (60), Explosives +5 (55), Medicine +2 (40)
Scrounger
Level 9
Sneak +2 (52), Small Guns +5 (65), Lockpick +5 (55), Medicine +5 (45)
Demolition Expert
Level 10
Sneak +2 (54), Small Guns +5 (70), Lockpick +5 (60), Explosives +5 (60)
Here and Now
Level 11
Sneak +6 (60), Lockpick +6 (66), Medicine +5 (50)
Swift Learner
Level 12
Lockpick +4 (70), Unarmed +3 (25), Explosives +10 (70)
Cannibal
Level 13
Small Guns +5 (75), Explosives +10 (80), Medicine +2 (52)
Night Person
Level 14
Small Guns +5 (80), Lockpick +10 (80), Medicine +2 (54)
Silent Running
Level 15
Small Guns +1 (81), Explosives +10 (90), Medicine +6 (60)
Sniper
Level 16
Small Guns +2 (83), Unarmed +15 (40)
Action Boy/Girl
Level 17
Small Guns +7 (90), Explosives +10 (100)
Light Step
Level 18
Small Guns +10 (100), Lockpick +5 (85), Unarmed +2 (42)
Demolition Expert
Level 19
Sneak +10 (80), Lockpick +4 (89), Unarmed +3 (45)
Finesse
Level 20
Sneak +10 (90), Lockpick +2 (91), Unarmed +5 (50)
Grim Reaper's Sprint
Level 21
Sneak +10 (100), Lockpick +7 (98)
Demolition Expert
Level 22
Lockpick +2 (100), Melee Weapons +15 (27)
Fortune Finder
Level 23
Energy Weapons +3 (25), Unarmed +5 (55), Melee Weapons +8 (35), Big Guns +1 (23)
Better Criticals
Level 24
Unarmed +5 (60), Melee Weapons +5 (40), Medicine +7 (82)
Tag! (Medicine)
Level 25
Medicine +17 (99)
Fast Metabolism
Level 26
Unarmed +16 (76), Medicine +1 (100)
Nerves of Steel
Level 27
Unarmed +4 (80), Barter +1 (11), Melee Weapons +10 (50), Big Guns +2 (25)
Rad Tolerance
Level 28
Unarmed +17 (97)
Rad Absorption
Level 29
Unarmed +3 (100), Barter +14 (25)
Gun Nut
Level 30
Barter +17 (42)
Nuclear Anomaly
Tales of a Junktown Jerky Vendor => Barter +1 (43)
Rad Regeneration