Strength
7
 
Perception
2
 
Endurance
5
 
Charisma
7
 
Intelligence
8
 
Agility
3
 
Luck
8
 
Action Points
71
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
35
 
Big Guns
16
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
10
 
Medicine
37
 
Melee Weapons
35
 
Repair
22
 
Science
22
 
Small Guns
12
 
Sneak
12
 
Speech
20
 
Unarmed
16
 
Level 1
ST 7 PE 2 EN 5 CH 7 IN 8 AG 3 LK 8
Barter, Medicine, and Melee Weapons
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