Level 1
ST 4 PE 7 EN 4 CH 4 IN 7 AG 8 LK 6
Repair, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +11 (52), Explosives +6 (25)
Gun Nut
Level 3
Small Guns +17 (74)
Gun Nut
Level 4
Small Guns +17 (91)
Educated
Level 5
Sneak +16 (37), Small Guns +4 (100)
Gun Nut
Level 6
Sneak +20 (62)
Thief
Level 7
Sneak +18 (85), Speech +2 (15)
Thief
Level 8
Sneak +10 (95), Repair +10 (59)
Commando
Level 9
Energy Weapons +1 (20), Lockpick +17 (66), Repair +1 (60), Medicine +1 (30)
Thief
Level 10
Energy Weapons +20 (40)
Here and Now
Level 11
Energy Weapons +20 (60)
Finesse
Level 12
Energy Weapons +20 (80)
Sniper
Level 13
Explosives +20 (45)
Silent Running
Level 14
Explosives +20 (65)
Demolition Expert
Level 15
Explosives +20 (85)
Demolition Expert
Level 16
Repair +20 (80)
Tag! (Explosives)
Level 17
Lockpick +14 (80), Repair +5 (85), Science +1 (20)
Better Criticals
Level 18
Repair +15 (100), Medicine +5 (35)
Concentrated Fire
Level 19
Medicine +20 (55)
Action Boy/Girl
Level 20
Medicine +20 (75)
Grim Reaper's Sprint
Level 21
Energy Weapons +20 (100)
Gunslinger
Level 22
Lockpick +20 (100)
Deep Sleep
Level 23
Medicine +20 (95)
Scoundrel
Level 24
Speech +10 (32), Barter +10 (30)
No Weaknesses
Level 25
Speech +10 (42), Barter +10 (40)
Toughness
Level 26
Speech +9 (51), Barter +11 (51)
Nerves of Steel
Level 27
Speech +9 (60), Barter +9 (60), Medicine +2 (97)
Demolition Expert
Level 28
Speech +10 (75), Barter +10 (75)
Scoundrel
Level 29
Medicine +3 (100), Big Guns +17 (47)
Size Matters
Level 30
Big Guns +20 (77)
Almost Perfect
Ant Sight
Barkskin
Pitt Fighter
Covert Ops