Strength
6
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
9
 
Action Points
77
 
Carry Weight
260
 
Critical Chance
9%
 
Dmg Resist
8%
 
Hit Points
270
 
Melee Damage
3.0
 
Skill Points
22
 
Barter
20
 
Big Guns
27
 
Energy Weapons
75
 
Explosives
31
 
Lockpick
54
 
Medicine
50
 
Melee Weapons
29
 
Repair
35
 
Science
75
 
Small Guns
75
 
Sneak
58
 
Speech
20
 
Unarmed
27
 
Ant Might
Barkskin
Bloody Mess
Booster Shot
Comprehension
Covert Ops
Educated
Gunslinger
Intense Training (2)
Pitt Fighter
Strong Back
Wired Reflexes
Level 1
ST 4 PE 7 EN 5 CH 1 IN 9 AG 5 LK 9
Science, Small Guns, and Medicine
Level 2
Small Guns +3 (37), Energy Weapons +4 (25), Speech +1 (10), Barter +1 (10), Science +10 (50)
Intense Training (AG)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Level 3
Lockpick +19 (50)
Intense Training (ST)
Barkskin
Booster Shot
Covert Ops
Pitt Fighter
Wired Reflexes
Ant Might
Level 4
Sneak +7 (36), Science +12 (75)
Educated
Level 5
Energy Weapons +22 (57)
Comprehension
Level 6
Small Guns +9 (59), Energy Weapons +13 (70)
Gunslinger
Level 7
Small Guns +16 (75), Energy Weapons +5 (75), Lockpick +1 (54)
Bloody Mess
Level 8
Sneak +22 (58)
Strong Back
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