Level 1
ST 6 PE 6 EN 6 CH 5 IN 6 AG 6 LK 5
Small Guns, Speech, Repair
Level 2
Energy Weapons +1 (18), Lockpick +2 (19), Unarmed +2 (19), Sneak +2 (19), Explosives +1 (18), Barter +1 (16), Science +2 (19), Melee Weapons +2 (19), Big Guns +1 (18), Medicine +2 (19)
Swift Learner
Level 3
Energy Weapons +2 (20), Lockpick +1 (25), Unarmed +1 (20), Sneak +1 (25), Explosives +2 (20), Barter +4 (20), Science +1 (20), Melee Weapons +1 (20), Big Guns +2 (20), Medicine +1 (20)
Thief
Level 4
Energy Weapons +2 (22), Unarmed +2 (22), Explosives +2 (22), Barter +2 (22), Science +2 (22), Melee Weapons +2 (22), Big Guns +2 (22), Medicine +2 (22)
Educated
Level 5
Energy Weapons +2 (24), Lockpick +1 (26), Unarmed +2 (24), Sneak +1 (26), Explosives +2 (29), Barter +3 (25), Science +2 (24), Melee Weapons +2 (29), Big Guns +2 (24), Medicine +2 (24)
Little Leaguer
Level 6
Energy Weapons +3 (27), Lockpick +1 (27), Unarmed +3 (27), Sneak +1 (27), Explosives +1 (30), Barter +1 (31), Science +3 (27), Big Guns +3 (27), Medicine +3 (27)
Scoundrel
Level 7
Energy Weapons +2 (29), Lockpick +2 (29), Unarmed +3 (30), Sneak +3 (30), Science +3 (35), Melee Weapons +1 (30), Big Guns +2 (29), Medicine +3 (35)
Daddy's Boy/Girl
Level 8
Energy Weapons +3 (32), Lockpick +3 (32), Unarmed +2 (32), Sneak +2 (32), Explosives +2 (32), Barter +2 (33), Melee Weapons +2 (32), Big Guns +3 (32)
Gun Nut
Level 9
Energy Weapons +2 (34), Lockpick +3 (35), Unarmed +3 (35), Sneak +3 (35), Explosives +2 (34), Barter +1 (39), Melee Weapons +3 (35), Big Guns +2 (34)
Scoundrel
Level 10
Energy Weapons +2 (36), Lockpick +2 (42), Unarmed +2 (37), Sneak +2 (42), Explosives +3 (37), Science +2 (37), Melee Weapons +2 (37), Big Guns +2 (36), Medicine +2 (37)
Thief
Level 11
Small Guns +2 (39), Energy Weapons +3 (39), Unarmed +2 (39), Repair +2 (39), Explosives +2 (44), Science +2 (39), Melee Weapons +2 (44), Big Guns +2 (38), Medicine +2 (39)
Little Leaguer
Level 12
Small Guns +2 (46), Energy Weapons +2 (41), Unarmed +2 (41), Speech +1 (41), Repair +2 (46), Barter +3 (42), Science +2 (41), Big Guns +3 (41), Medicine +2 (41)
Gun Nut
Level 13
Energy Weapons +2 (43), Lockpick +2 (44), Unarmed +3 (44), Speech +3 (44), Sneak +2 (44), Barter +1 (43), Science +2 (48), Big Guns +2 (43), Medicine +2 (48)
Daddy's Boy/Girl
Level 14
Energy Weapons +3 (46), Lockpick +2 (46), Unarmed +2 (46), Speech +2 (51), Sneak +2 (46), Explosives +2 (46), Barter +2 (50), Melee Weapons +2 (46), Big Guns +2 (45)
Scoundrel
Level 15
Small Guns +2 (48), Energy Weapons +2 (48), Lockpick +2 (53), Unarmed +2 (48), Sneak +2 (53), Repair +2 (48), Explosives +2 (48), Melee Weapons +2 (48), Big Guns +3 (48)
Thief
Level 16
Small Guns +3 (51), Unarmed +3 (51), Repair +3 (51), Explosives +1 (54), Science +3 (51), Melee Weapons +3 (56), Medicine +3 (51)
Little Leaguer
Level 17
Small Guns +2 (58), Energy Weapons +4 (52), Unarmed +2 (53), Speech +2 (53), Repair +1 (57), Barter +2 (52), Science +1 (52), Big Guns +4 (52), Medicine +1 (52)
Gun Nut
Level 18
Energy Weapons +3 (55), Lockpick +2 (55), Unarmed +1 (54), Speech +1 (54), Sneak +1 (54), Explosives +1 (55), Barter +3 (55), Science +2 (59), Big Guns +3 (55), Medicine +2 (59)
Daddy's Boy/Girl
Level 19
Energy Weapons +3 (58), Lockpick +3 (58), Unarmed +2 (56), Speech +2 (56), Sneak +2 (56), Repair +1 (58), Explosives +3 (58), Melee Weapons +2 (58), Big Guns +1 (56)
Lawbringer
Level 20
Small Guns +1 (59), Energy Weapons +1 (59), Lockpick +1 (59), Unarmed +3 (59), Speech +3 (59), Sneak +3 (59), Explosives +1 (59), Barter +3 (58), Big Guns +3 (59)
Explorer
Wired Reflexes
Rad Regeneration
Power Armor Training
Hematophage
Dream Crusher
Covert Ops
Barkskin
Ant Sight