Strength
10
 
Perception
6
 
Endurance
8
 
Charisma
1
 
Intelligence
5
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
21
 
Big Guns
20
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
14
 
Melee Weapons
39
 
Repair
14
 
Science
29
 
Small Guns
18
 
Sneak
18
 
Speech
6
 
Unarmed
20
 
Level 1
ST 10 PE 6 EN 8 CH 1 IN 5 AG 7 LK 3
Science, Barter, and Melee Weapons
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