Strength
8
 
Perception
6
 
Endurance
10
 
Charisma
2
 
Intelligence
1
 
Agility
10
 
Luck
3
 
Action Points
85
 
Carry Weight
230
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
4.0
 
Skill Points
11
 
Barter
8
 
Big Guns
24
 
Energy Weapons
31
 
Explosives
31
 
Lockpick
16
 
Medicine
21
 
Melee Weapons
20
 
Repair
6
 
Science
6
 
Small Guns
24
 
Sneak
24
 
Speech
8
 
Unarmed
24
 
Level 1
ST 8 PE 6 EN 10 CH 2 IN 1 AG 10 LK 3
Energy Weapons, Explosives, and Medicine
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