Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
2
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
21
 
Barter
9
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
30
 
Lockpick
35
 
Medicine
35
 
Melee Weapons
17
 
Repair
35
 
Science
34
 
Small Guns
45
 
Sneak
19
 
Speech
40
 
Unarmed
17
 
Educated
Gun Nut (2)
Level 1
ST 6 PE 6 EN 6 CH 2 IN 8 AG 7 LK 5
Small Guns, Lockpick, and Speech
Bobblehead (Medicine)
Level 2
Small Guns +1 (40), Lockpick +3 (35), Speech +6 (30), Explosives +8 (25)
Gun Nut
Level 3
Speech +5 (35), Repair +4 (35), Explosives +5 (30), Science +4 (25)
Gun Nut
Level 4
Speech +5 (40), Science +9 (34), Medicine +4 (35)
Educated
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