Strength
4
 
Perception
7
 
Endurance
4
 
Charisma
6
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
32
 
Big Guns
13
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
20
 
Medicine
25
 
Melee Weapons
13
 
Repair
41
 
Science
21
 
Small Guns
37
 
Sneak
17
 
Speech
30
 
Unarmed
13
 
Gun Nut
Level 1
ST 4 PE 7 EN 4 CH 6 IN 8 AG 6 LK 5
Barter, Repair, and Small Guns
Level 2
Lockpick +1 (20), Speech +13 (30), Medicine +4 (25)
Gun Nut
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