Strength
5
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
15
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
21
 
Melee Weapons
15
 
Repair
46
 
Science
21
 
Small Guns
76
 
Sneak
15
 
Speech
15
 
Unarmed
19
 
Gun Nut (2)
Level 1
ST 5 PE 5 EN 7 CH 5 IN 8 AG 5 LK 5
Small Guns, Repair, and Lockpick
Level 2
Small Guns +18 (53)
Gun Nut
Level 3
Small Guns +18 (76)
Gun Nut
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