Strength
9
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
4
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
240
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
4.5
 
Skill Points
14
 
Barter
7
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
13
 
Melee Weapons
23
 
Repair
13
 
Science
28
 
Small Guns
34
 
Sneak
19
 
Speech
7
 
Unarmed
19
 
Level 1
ST 9 PE 6 EN 7 CH 1 IN 4 AG 7 LK 6
Science, Lockpick, and Small Guns
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