Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
15
 
Big Guns
15
 
Energy Weapons
37
 
Explosives
17
 
Lockpick
17
 
Medicine
29
 
Melee Weapons
15
 
Repair
19
 
Science
40
 
Small Guns
38
 
Sneak
17
 
Speech
15
 
Unarmed
15
 
Swift Learner
Level 1
ST 5 PE 6 EN 5 CH 5 IN 7 AG 6 LK 6
Energy Weapons, Science, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +6 (38), Energy Weapons +5 (37), Science +6 (40)
Swift Learner
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