Strength
6
 
Perception
4
 
Endurance
3
 
Charisma
6
 
Intelligence
9
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
17
 
Big Guns
11
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
23
 
Melee Weapons
17
 
Repair
38
 
Science
23
 
Small Guns
34
 
Sneak
19
 
Speech
17
 
Unarmed
11
 
Level 1
ST 6 PE 4 EN 3 CH 6 IN 9 AG 7 LK 5
Repair, Lockpick, and Small Guns
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