Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
12%
 
Dmg Resist
25%
 
Hit Points
520
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
11
 
Big Guns
26
 
Energy Weapons
36
 
Explosives
26
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
80
 
Repair
100
 
Science
100
 
Small Guns
21
 
Sneak
100
 
Speech
10
 
Unarmed
100
 
Ant Might
Barkskin
Better Criticals
Bloody Mess
Covert Ops
Cyborg
Fast Metabolism
Finesse
Intense Training (7)
Iron Fist (3)
Life Giver
Ninja
Silent Running
Toughness
Level 1
ST 8 PE 5 EN 6 CH 1 IN 9 AG 5 LK 6
Unarmed, Sneak, and Repair
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Unarmed)
Bobblehead (Science)
Bobblehead (Sneak)
Ant Might
Barkskin
Level 2
Unarmed +20 (67)
Intense Training (EN)
Level 3
Unarmed +20 (89)
Intense Training (EN)
Level 4
Sneak +14 (57), Unarmed +6 (95)
Iron Fist
Level 5
Sneak +15 (72), Unarmed +5 (100)
Iron Fist
Level 6
Sneak +18 (90), Repair +2 (53)
Toughness
Level 7
Science +20 (56)
Iron Fist
Level 8
Science +4 (60), Medicine +16 (52)
Bloody Mess
Level 9
Repair +12 (65), Medicine +8 (60)
Intense Training (EN)
Level 10
Repair +20 (85)
Finesse
Level 11
Lockpick +5 (35), Repair +15 (100)
Intense Training (PE)
Level 12
Melee Weapons +20 (56)
Silent Running
Level 13
Melee Weapons +20 (76)
Intense Training (PE)
Level 14
Lockpick +16 (53), Melee Weapons +4 (80)
Cyborg
Level 15
Lockpick +20 (75)
Intense Training (PE)
Level 16
Lockpick +20 (95)
Better Criticals
Level 17
Medicine +20 (80)
Life Giver
Covert Ops
Level 18
Lockpick +2 (100), Science +18 (81)
Intense Training (PE)
Level 19
Science +19 (100), Medicine +1 (81)
Fast Metabolism
Level 20
Barter +1 (11), Medicine +19 (100)
Ninja
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