Strength
4
 
Perception
7
 
Endurance
4
 
Charisma
6
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
17
 
Big Guns
13
 
Energy Weapons
19
 
Explosives
34
 
Lockpick
19
 
Medicine
21
 
Melee Weapons
13
 
Repair
30
 
Science
40
 
Small Guns
43
 
Sneak
17
 
Speech
21
 
Unarmed
13
 
Gun Nut
Level 1
ST 4 PE 7 EN 4 CH 6 IN 8 AG 6 LK 5
Small Guns, Science, and Explosives
Level 2
Small Guns +6 (43), Speech +4 (21), Repair +4 (30), Science +4 (40)
Gun Nut
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