Strength
8
 
Perception
6
 
Endurance
7
 
Charisma
4
 
Intelligence
8
 
Agility
4
 
Luck
3
 
Action Points
73
 
Carry Weight
230
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
4.0
 
Skill Points
18
 
Barter
12
 
Big Guns
33
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
20
 
Melee Weapons
20
 
Repair
20
 
Science
35
 
Small Guns
12
 
Sneak
12
 
Speech
12
 
Unarmed
18
 
Level 1
ST 8 PE 6 EN 7 CH 4 IN 8 AG 4 LK 3
Lockpick, Big Guns, and Science
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